Wehrmacht

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Author: Itachi x E28

Last revision: 31 Jul, 2020 at 18:38 UTC

File size: 1.08 MB

On Steam Workshop

Description:
Disclaimer: This Mod Is Not Meant To Condone Nazism or Anything About Nazi’s. Please Refrain From Any Political Talk/Opinions Based on Nazi’s

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Before Subscribing Please Beaware This Is My First Time Modding For Rimworld and Issues May Arrise/Break Your Game, You Have Been Warned

This is purely just an update to 1.1 for the original mod Wehrmacht by bean.

Please Post Any Bugs or Problems in The Comments.

I Might Readd the Pak and MG Turret in The Future

Bugs: Turret Bullets not coming out where turret head is aimed
Pak Turret not fully enabled within code (Will Try To Fix)

This Mod Was Originally Made By: Bean

Original Mod Link: Wehrmacht
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Original Description:
Just updated for 1.0. No Pak, No MG turrets, requires a bit more of a rewrite of code but the basics are back in. Sorry for the delay. Life’s crazy.

Adds Wehrmact faction, including weapons and equipment from the German Wehrmacht.
See the forum page for more info.

https://ludeon.com/forums/index.php?topic=27242.0