quality scaling take 2
This mod is intended for streamers/other people who use large modpacks as a balancing factor. Previously the game used the ingame item weight mechanic to determine how likely something is to spawn, with this mod, instead of using weight items now spawn by quality. This is to make modpacks more scaleable, making the experience of playing a mod with 20 quality 4 be actually balanced, and in general making it so that mod authors could add whatever items they wanted and have it be balanced, not having to worry about adding mediocre items.
PROPS TO LAMBCHOP_IS_OK for helping with the code
chances for item spawning are as follows
5%-quality 0
25%-quality 1
20%-quality 2
25%-quality 3
25%-quality 4
if you want to change them around go into the main.lua and change the numbers, I’d reccomend using the no breakfasting mod if you want to do wonky stuff (making your entire run q4 for example), but yeah. This mod might unbalance some pools (especially planetariums sorry if there’s lag I have to make it check for a item of the quality *lot* of times for scaleability)
update: it now changes quality of item and searches again
Required DLC:
These DLC should be installed in order to use this item.
The Binding of Isaac: Repentance