Sinvicta
This mod adds two new characters, one regular and one tainted, named respectively Sinvicta and Sin.
Both Sinvicta and Sin have random stats generated at the beginning of the game based on the game seed. This means that same game seed will have same stats for the same version of the character regardless where and when you are playing it.
- damage = from 2.50 to 5.50
- tears = from 2.00 to 4.28
- shot speed = from 0.60 to 1.60
- range = fixed 6.50
- speed = from 0.70 to 1.50
- luck = from -5.00 to -1.00
Sinvicta starting Health can be Red or Soul Hearts from 1 to 3 – only full hearts (same Game Seed will have same health)
Sin starting Health can be Black Hearts from 1 to 3 – including half hearts (same Game Seed will have same health). Additionally, Sin cannot get any Red, Bone or Eternal Hearts. bonus that gives Red/Bone/Eternal Hearts will give instead a fixed Half Soul Heart instead.
Sinvicta starts with Sissy, 1 Random Active Item (including no Item), 1 Random Passive Item (including no Item) and 20% chance for an Emperor card.
Sin starts with Sissy, The R key and 20% chance for The Fool? card.
Head of Grampa: +3 stackable Luck Up (Regular and Tainted) and converts any present/future Soul Hearts upgrades to Black Hearts (Tainted).
Full Clear Certificate: +0.1 stackable Speed Up and spawns an Ansuz Rune (Regular and Tainted).
Muu-ey Bueno!: Removes around 200 not really useful items across all the Item Pools (Regular and Tainted).
I Can See Arrows: +15% Damage Multiplier and reveal the position of Secret and Super Secret rooms with a mark on the floor (Regular and Tainted)
Birthright: +1 Soul Heart and spawns a Death Certificate (Regular and Tainted).
Maggy’s Bow: Any Red/Bone/Eternal Hearts bonus from active/passive Items is converted to Soul Hearts 1:1 instead of the fixed Half Soul Heart (Tainted).
Battery Pack: Regular bonus plus grants unlimited recharges to Converter (Regular and Tainted).
Failing a 65%+ Deal with the Devil/Angel will spawn the Head of Grampa (Regular and Tainted).
Clearing 100% of the floor (-1 room to give space to the Ultra Secret Room) with at least 15 room cleared will spawn a Full Clear Certificate (Regular and Tainted).
With the Curse of the Memory each pickable item in the room (including item pedestals and trinkets) has 10% probability of not being there anymore when entering the room for the second time onwards. A poop bursting sound will notify you that something disappeared in the room. (Regular and Tainted)
There is 50% chance to spawn a Moter (double-fly) whenever a normal fly should spawn. Old Dukey is a piece of cake 😉
Supports co-op and both characters can be played in the official co-op mode.
Supports External Item Descriptions mod.
TheWhiteRabbitX: Lua Code, Graphics, Animations and any other mod related material
Manaphoenix: Character Template for Rep was used as base mod.
This is not an official mod.
Required DLC:
These DLC should be installed in order to use this item.
The Binding of Isaac: Repentance