SOGPF_MiG15
I was bummed that there were no Migs to threaten the F4 in SOGPF, so I hacked one together out of something I found on the workshop.
I DID NOT MAKE THIS. I merely modified it for use with SOGPF from someone else’s Arma2 port. Fixed a bunch of dependency error popups, changed it to the NVA faction with pilot, and used some of the existing SOGPF NVA air weapons (There are MiG15 labeled and appropriate weapons already in SOGPF, so fingers crossed that they’ll make their own migs eventually).
Source for this MiG15: https://steamcommunity.com/sharedfiles/filedetails/?id=1344883620 by Mad Hawk/Petr Turner/Jocu.
Bugs/issues:
* Only the small cannon is equipped right now, and technically its a 20mm and not the correct 23mm. It also has more ammo than it’s supposed to, but I figure that offsets the next issue…
* No 37mm cannon. I might try and get this working as a secondary weapon, but I also might not.
* It spawns in with no hardpoint weapons, but you can fit the SOGPF K-13 A2A IR seekers on the outer two wing hardpoints, and either 250kg bombs or rocket pods to the inner ones using the editor.
* There’s probably more that will pop up as time goes on.
I think I chased down all of the popup errors. There were a lot of them. The F4 probably outperforms the hell out of this, but that’s kind of how it goes, since these were pretty early generation jet fighters. They should still give the Phantom something to watch out for in the sky.
Required DLC:
These DLC should be installed in order to use this item.
Arma 3 Creator DLC: S.O.G. Prairie Fire