AnomNom’s Invisible Logic
Logic panels can look so ugly sometimes, so I made a pack of invisible logic!
Are you tired of your megabases you build having to much logic sticking out everwhere, so visible and to clear? Or of how messy attempting to hide those logic panels can be? Well do I have the logic gates for you! While invisible to the naked eye, thesse logic gates can be seen when holding the scanner! This allows you to hide your logic far better, as well as organize it woithout distinct panels and LED displays popping out at you. I hope you enjoy!


Each of the logic gates is, in practice, a copy of the original versions directly, using seperate IDs, as well as seperate image files. These image files, in particular, are simply white outlines of the logic symbols, with the alpha value of one so they are, in all ways, invisible. The only way to see them is using the scanner, which will show an outline of these logic gates, unless using a mod that disables those, in which case, I can’t help with that.
The purpose of this mod is to delegate the ability for players to access invisible logic; there is invisible logic present in the game’s original files, and it is indeed used at times within dungeon creation, but it is inaccessible to the player, and as well, it is well and truly invisible. My method of making the scanner have an actual use here is a dual one, as it both provides a way to make this user-friendly, as well as actually gives a use to the scanner beyond obtaining pixel-printer blueprints.

– Kappaccino, who gave me the idea to do this mod in the Frackin’ Universe Discord
– All of you wonderful, amazing people out there, who use my mods. Thank you.