[WOTC] Combine Intervention

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Author: Loki Laufeyson

Last revision: 13 Aug, 2022 at 22:36 UTC

File size: 177.15 KB

On Steam Workshop

Description:
The Combine have arrived!

The Combine allied themselves with the Elders. Now multiple different Combine Units join the fight against XCOM. The Mod uses already available Workshop Content and combines it, giving you a chance to fight the feared Combine.

New Enemies:
  • The Metrocops. These enemies, functioning like the early ADVENT Troopers, can appear with two different weapons: The 9mm Pistol and the SMG. They will appear on Force Levels 1 – 6.
  • The Combine Soldiers are the Combine Equivalent of a middle ADVENT Trooper. They can appear with an SMG, a Shotgun, or an AR2. They will appear on Force Levels 7 – 12.
  • The Combine Elites, wielding their AR2s, are the most advanced Combine on the Elder’s side. They will appear on Force Levels 13 – 20.

Required Mods:

Half-Life 2 Arsenal Ghost Templates by Max
Half-Life Alyx: Classic Combine Soldier by Ninya
Half-Life Alyx: Combine Metro Cop & Elite Outfits by NerevarRising97
Metrocop Voice Pack by poalr
Combine Soldier Voicepack by Guest

Credits:
  • Valve for creating the Models, the Sounds and this cool antagonistic force we all know and love: The Combine.
  • Max, Ninya, NerevarRising97, poalr, Guest, and every other talented creator who uploaded their great Half-Life and Combine content to the Workshop for their work and for inspiring me to make this mod.

Future Plans:

I have big plans for this mod (the biggest being a Combine Total Conversion) that I would really like to complete, but the problem is that I’m not experienced in using the Unreal Editor, Modelling, Rigging, Texturing, and so on meaning that I would need help from other wonderful creators to expand this mod as good as possible. Examples of things to be done: Converting Half-Life models and importing them into XCOM (The Cut HL2 Alien Assassin or the Half-Life Alyx Weapons for example). Creating new models (Example: The alien combine soldier from the concept arts) or editing existing models (Example: Turning the Metropolice Models into the Metro-Combine Guard from the concept arts) and also importing them into XCOM and so on. If any of you may be willing to help me (even if it’s just for one enemy, weapon, voicepack, or anything), just PM me on Steam.

Thank you all for your time and have fun fighting Combine! 🙂