Food and Drink
A standalone food and drink mod designed for campaign RP.
Food and Drink adds hunger and thirst mechanics to Barotrauma, and a whole host of immersive and interesting foods. Made to fully function in a roleplay environment, this mod will satisfy your desire for a hunger meter.
This mod is designed for campaign, and it isn’t recommended to use this in Mission or Sandbox mode.
Features
- 11 different foods: 11 unique, immersive, and interesting foods to keep you engaged. From the peak of luxury to basically dirt, there’s a whole spectrum of foods to try.
- 4 different drinks: Kick back, relax, and enjoy some Saltbulb Juice as your hull is smashed in by mudraptors.
- Cook job: This mod adds a dedicated Cook job for high-intensity cooking gameplay (and rp)
- Agriculture: Grow crops to feed your crew, expanding on the base plant system
- Hunting: Hunt the denizens of Europa for food
Notices
This mod is licensed under the Creative Commons Attributions-ShareAlike 4.0 International License.[creativecommons.org], and the code for the mod can be viewed here[github.com].
- Credits
Art and Design Help: Pedro Alcantara
Russian Translation: Микола - Translation
If you’re interested in translating this mod, contact me at Veritius#2351 through the Undertow Games discord. - Things you shouldn’t do with this mod
This mod shouldn’t be played in any bot-heavy game, bots are stupid and will starve to death. They should feed themselves with ration bars and water bottles you have lying around, but I wouldn’t count on it.
If you’re using this mod in campaign, enable Non-Killable Outpost NPCs (temporary fix) - This mod will not work with the following without reading this guide
Advanced Medicine - This mod should not be used simultaneously with the following
Humans+ - This mod overrides the following
human creepingorange crawler moloch
If you want to ask for new things, please use the Discussions section.
If you want to report a problem, please use the Issue Report section.