Bloated Abominations
This mod adds 2 new units for the Vampire counts and Vampire Coast, respectively:
-Bloated Abominations (Dual Weapons)
-Bloated Abominations (Great Weapons)
They are all available through:
-The Vampire counts’ main cemetary building chain, note that You’ll also require a Tier 1 armoury.
-The Vampire Coast’s main ship’s hold and support monsters building chains.
Bloated Abominations, unlike Vampire coast’s Bloated corpses, do not explode and are used as monstrous infantry.
Ok, presentation over: let’s dive into the technical stuff!
*BALANCE*
Statwise they are a weaker version of Ogres with more hp and undead traits and abilities so they should be vanilla friendly.
NOTICE: The units’ stats screenshot was taken with the unit size setting set to large, so expect more HP and unit models if you are playing on Ultra.
*COMPATIBILITY*
As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
I’m playing the game with 100+ different mods and everything is working fine!
The mod is NOT save compatible.
If you want these Bloated Abominations in your campaign you’ll have to start a new one.
*KNOWN ISSUES*
-For Vampire counts variants only: While I did manage to remove most of the Vampire Coast heraldry and other related objects the models still show their "sea origin" with texture related stuff.
*UPDATES POLICY*
Let me be straight with you…when the mod status change from updated to outdated….if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff….know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif
…But jokes aside: please don’t do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.
*QA*
-"Custom animation?"
No, as you may already know I don’t know how to make custom animations.
This mod was only possible because Ogres and Bloated Corpses share the very same skeleton.
These units are using the Ogres vanilla stock animations.
-"SFO?"
As a matter of fact I’m officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.
And that’s all I guess!
Credits time!
Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127’s RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!
Let’s be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face…well: I will not stop you 😉 .
You have my gratitude for all the support you can throw at me, independently by the donation’s sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-PC related things