Dynamic Combat Generator

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Author: NICO

Last revision: 28 Mar, 2017 at 03:32 UTC

File size: 2.57 MB

On Steam Workshop

Description:
What is DCG?

Dynamic Combat Generator is an Arma 3 server mod designed to help mission makers quickly enhance their cooperative scenarios by supplying a collection of easy to use, modular addons. DCG’s addons are highly customizable and allow creators to populate their missions with ease.

DCG Repo[github.com]
DCG Wiki[github.com]
A3 Forum Topic[forums.bistudio.com]

What’s Included in DCG?
  • Modularity
  • Save/load functionality
  • Occupied cities with patrolling and garrisoned enemies
  • Scaling enemy strength
  • Dynamically spawned patrols
  • Enemy static emplacements and sniper teams
  • Populated cities
  • Civilian interaction
  • Roadside IEDs
  • Dynamically spawned civilian traffic
  • Hostile civilians
  • Terrain based animal spawns
  • Approval system
  • FOB construction system
  • Transportation system
  • Dynamic weather
  • Dynamic simulation support
  • Headless client support
  • ACE3 support
  • ACRE2 support
  • TFAR support
  • Coop mission template

How Do I Use DCG?

The latest version of Community Based Addons is required on the server and client.

Server Setup

  • Extract the DCG and CBA zip files to the server’s Arma 3 folder
  • After extracting the files, @dcg and @cba_a3 should exist in the server’s Arma 3 directory
  • To configure a mission for DCG, take a quick look at Setting up a DCG compatible mission[github.com]
  • If you wish to customize DCG’s settings, check out the Settings Framework[github.com]
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