[Crew Patches] "dialogMode":"random"
Wasn’t expecting "random" to work. Happy surprise.
If you, like me, find your crew a bit lacking in vocabulary, always using the same follow/unfollow messages, this little mod fixes that by patching the base crew npctype files, with this bit of information:
[
{
"op": "add",
"path": "/scriptConfig/dialogMode",
"value": "random"
}
]
When a crewmember respawns, is ordered to stop following, starts following, or they just can’t reach you, they’ll now pick a random line from their race’s related message group ("respawned", "unfollow", "follow", "cantreach"), which should make things a bit more interesting.
This is a patch for "crewmember.npctype", "fu_crewmember.npctype", or "catcrewmember.npctype", and thus affects every crewmember type that uses one of these files as a base. If other base crew npctype files are brought to my attention, I’ll add them in.
Thanks to Zarra from the frackinuniverse Discord chat for pointing out the correct path.