Unshackle AI Recruitment

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Author: Jadawin

Last revision: 6 Sep, 2022 at 12:38 UTC

File size: 986.11 KB

On Steam Workshop

Description:

Helps the AI create armies with better unit variety, especially in the early and mid game and for smaller factions.

The mod improves AI unit diversity by giving them access to a special building that unlocks all units of its tier. So for example the tier 3 variant will unlock all units that are normally unlocked by erecting the special recruitment building of that tier. Instead of having to build several different recruitment buildings, the AI only has to erect one building to be able to recruit all the units of that tier. They will usually erect the special building immediately in every province capital they own.

The building is upgraded whenever the settlement building is upgraded. Almost instantly at lower levels, slightly slower at level 4 and 5. So that a province can always recruit the units associated with the tier of the settlement building in the province capital. The building cannot be constructed in minor settlements. The player has no access to the building at all.

While that is technically an AI cheat, it doesn’t really help the AI: In their autoresolved battles, a boring stack of only two unit types performs just as well as a diverse stack. But it’s more interesting for the player to fight diverse armies and meet all the different units in battle.

The biggest difference is seen in the earlier stages of the game and in smaller factions that normally don’t have enough settlements to unlock all the units and also earn enough money to recruit them. Big, rich factions are very good at recruitment even in vanilla.

Note that very small factions that do not own even one province capital get no help from the mod, because they cannot construct the building.

NOT savegame-compatible.

This is a port of my WH2 mod. Because of their weird recruitment mechanics, Warriors of Chaos, Nurgle and Daemons do not use their building for now. So they’ll just normally recruit as in Vanilla. Also unlike in the WH2 version, the special building is visible for the player in the building browser, but cannot be constructed. For some reason setting the building to not visible in the UI now also prevents the AI from using it.