Next Gen Blood "READ DESCRIPTION" FINAL
(DISCLAMER: MAKE A BACKUP OF YOUR BIN FOLDER WHERE YOUR ADDONS FOLDER IS, AND READ THE STEPS TO GET IT WORKING IF YOU SEE NOTHING) OR DOWNLOAD THE SERVER VERSION IF YOU DONT WANT ANY HASSLE TO DO. https://steamcommunity.com/sharedfiles/filedetails/?id=2185808776 (server version)
ALSO OPT OUT OF CHROMIUM BETA OR ANYOTHER BRANCH X64!!!!! OTHER WISE IT WONT WORK.
(THIS IS A TUTORIAL VIDEO ON HOW TO INSTALL THE SHADERS: https://www.youtube.com/watch?v=g7VRX8Blny8 )
I wanna thank Bluxyblue and all the discord members for their love and support in me!
Vanilla Blood effects boring?
No problem i got you covered!
The blood effect may cure you well.
-Reflective blood textures (Bumpmaps with a secret formula)
-Soaking bullet wounds (with reflection and mild bumpmapping)
-Blood spray
-Blood Dripping
-Sprayable on all surfaces
-Blood Spurting (try it its unique and fun)
-Blood Particle
-Blood Pooling (still in beta)
Fun part is …. more will come with the updates and improvments, all is still in early stages.
Thank you quickklly for testing and the feedback!!
2. OPEN THE FILE AND DRAG THE TWO FOLDERS(BIN AND SHADERS) IN C:sTEAMsteamappscommonGarrysModgarrysmod. now play the mod and enjoy(MAKE A BACKUP OF THE BIN FOLDER!!)
side notes: Performance will be fixed, adding convars or a slider like gui wil come to later updates.
enable "Keep Corpses"!
I have spoken!
I have spoken (for now)
Enjoy!
Made by Galaxyhighmarshal.
V1.1 changes "Dynamic blood splatter(no more line of blood), added new blood impact effects(experimental), bigger
blood pool(will disapear, it will be fixed). this is a small little update, more will follow. I have spoken"
V1.2.1 changes "Better optimized, realistic blood scattering, better damage threshold, better blood fluid(soft on performance), no more exaggerated blood explosion(its more optimized) more will follow. I have spoken"
V1.2.2 changes "new blood effects, blood particles workaround(should now work), artial bleeding after hitting npc or a player, updated blood fluids, updated blood pools, more blood splattering, updated scripts, more will follow. I have spoken!"
V1.2.2b changes "Particles given priority, added support for server use, quick small fixes for upcoming update. I have spoken"
V1.2.5: Updated Blood texture shader, revamped bloodpools, new blood effects(more drips, new physics based bleeding, bleeding effect like postal.), homebaked blood and flesh textures(new blood textures, new drip textures ripped from postal 2), dynamic flesh wounds added with bleeding like effect(physics based). updated scripts with flesh tissue flying off if shot(experimental),. I have Spoken! thank you for downloading and enjoy the gory mess!"
V1.2.7::"Optimized blood textures(no flickering or blacks), new particles added(Yakuza 0 like bleeding effects, Red dead Redemtion 2 blood streams entry and exit wounds), better wounds decals, optimized blood pools, optimized on performance, new bleeding effects added, small bug fixes" I have spoken
V1.3: Added new bleeding types, added new particle system, better bloodpool system, new bullet wounds texture, blood dripping, blood fluid added back, flesh particles, calculated blood textures impacts(new feature),and many more. I have spoken
V1.3.1: New particle effect added, Blood textures updated(Fake Reflection Traced , half Screen Space Reflections), small update! I have spoken
UPDATE V1.3.5: added parallax mapped bullet wounds, dynamic bump mapped blood textures, dynamic reflection to blood textures, BLOOD POOLS ADDED(For humans, aliens and zombies), revamped particles(new added blood pufsss, added streams and many more!), blood spraying, blood drippings, added custom animation from BSMM(shooting limbs, npc react to impacts), 4k textures. Thx to Mr.freeman for the custom BSmod animations
FINAL UPDATE: FINAL UPDATE!! Added: new blood effects, blood physics, color corrected all particles and textures, better bumpmapping, better reflection, less black and flickering, more optimized, New hit sounds . Fixed: all errors are fixed!!
IF YOU LIKE TO SUPPORT ME OR THE MOD, OR IN ANY OTHER PROJECTS TO COME![paypal.me]
Credits: Thexa4’s PBR shader
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No parts of this coding or any of its contents may be reproduced, copied, modified or adapted, without the prior written consent of the author, unless otherwise indicated for stand-alone materials. Doing so would be violating the agreement!