Better Clan Traits (Fall of the Samurai)

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Author: LordRojdix11

Last revision: 1 Sep, 2022 at 17:30 UTC

File size: 4.1 KB

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Description:

Note: This mod is for the Fall of the Samurai Campaign only.

The mod increases Clan Trait bonuses of the Fall of the Samurai Clans.
I buffed only the Clan Trait bonuses that I perceived as lacking (that includes almost all).
The types of Clan Traits are not altered.

You can see the exact changes in the images above, but I’ll put them here as well:

Aizu:
Defence (-10% to the cost of constructing castles) -> -20%
Discipline (-10% to the cost of shinsengumi actions) -> -20%
Bushido (-10% to the recruitment costs of traditional units) -> -20%
Tradition (+1 to the experience of traditional units) -> +2

Choshu:
Zeal (-10% to the cost of ishin shishi actions) -> -20%
Marauding (+25% to income from looting) -> +50%
Adaptability (-10% to the costs of modern military buildings and units) -> -20%
Impetus (+3 to the charge bonus of all units) -> +6

Jozai:
Conditioning (+2% to the movement speed of all units) -> +5%
Guerrilla Warfare (+6 to the possible number of yugekitai units) -> +10
Subversion (+10% to casualties when using sabotage and harassment actions) -> 25%
Resourcefulness (Armies can replenish in enemy territory, winter months excepted) -> slighty faster

Nagaoka:
Enterprise (+10% to income from business chain buildings) -> +15%
Entertainment(+5% to the chances of successful geisha actions) -> +10%
Foreign Trade (-15% to the recruitment costs of modern units) -> -20%
Alacrity (+15% to the reloading skill of rifle units) -> remains

Obama:
Vigilance (+2 to the experience of defending garrison units) -> +3
Logistics (-10% to the upkeep cost of all land units) -> remains
Authority (+2 to repression across all provinces) -> remains
Overseeing (+5% increase in tax income) -> remains

Saga:
Gunnery (+5 to the accuracy of all artillery pieces) -> +10
Industry (+20% to growth from industrial buildings) -> +50%
Engineering (-10% reduction to the recruitment and upkeep costs of ships) -> -15%
Rangaku (Trade with the Western Powers has been established) -> remains

Satsuma:
Administration (+5% reduction to administration costs) -> +10%
Westernisation (-10% to the cost of foreign veteran actions) -> -20%
Leadership (+15% increase to the general’s radius of influence) -> +25%
Dominion (Begins with two provinces) -> remains

Sendai:
Tolerance (+3 reduction to unhappiness from differences in allegiance) -> remains
Siegecraft (2 turn reduction to surrender time when besieging castles) -> remains
Tact (+10 to diplomatic relations) -> +25
Respect (+1 reduction to resistance to occupation across all provinces) -> +2

Tosa:
Tact (+10 to diplomatic relations) -> +25
Barrage (+2 to naval bombardment range) -> +4
Respect (+1 reduction to resistance to occupation across all provinces) -> +2
Seafaring (+2 to experience for all ship crews) -> +3

Tsu:
Persuasion (+2% to allegiance conversion) -> +3%
Fortitude (+1 to unit melee defence) -> +2
Furtiveness (+3 to the number of kisho ninja units available) -> +5
Artifice (-10% to the cost of shinobi actions) -> -20%

Feedback is welcome
Enjoy!

Check out my other mods:
Character XP & Skill Point Revamp: https://steamcommunity.com/sharedfiles/filedetails/?id=2846741920
Research Rebalance: https://steamcommunity.com/sharedfiles/filedetails/?id=2833740204
Lower Agent Cap of 3: https://steamcommunity.com/sharedfiles/filedetails/?id=2794130173
Bayonets & All Rank Fire (Improved): https://steamcommunity.com/sharedfiles/filedetails/?id=2091954861

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Required DLC:

These DLC should be installed in order to use this item.


A Total War Saga: FALL OF THE SAMURAI