Wolemorm, the Absolutely Normal (Recorrupted Edition)

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Author: Sümi

Last revision: 11 Aug, 2022 at 08:02 UTC

File size: 15.58 MB

On Steam Workshop

Description:

Wolemorm has arrived to join the misery.

Important notes:

This is the main version of the character.

If you miss the mineral-eater version, here’s the Mineral Edition: https://steamcommunity.com/sharedfiles/filedetails/?id=2313039145

Do not use both versions on the same server, that might cause some glitches and bugs.

Stats:

Hunger: 150
Health: 100
Sanity: 100

Perks:

Light Bulb of the Skittersquids: He’s able to refine Rot into Light Bulbs (under the Refine tab). Light Bulbs have a positive Sanity aura to him.

Deep Sea Corruption: Gains Sanity from Wetness. Pigs and Bunnymen will attack him in sight (like they attack Webber or Wortox).

Blessing of Madness: His speed, strength and hunger rate gradually increases as his Sanity decreases. He’s a little more vulnerable under 20 Sanity. His tentacle hair dynamicly changes as he gets more mad. He can’t wear headwear.

Burrow Designer: He’s able to create Moleworm burrows (under the Structures tab) and use them as chests. He can also rent already existing burrows. He loses 20% less Sanity in the caves.

He has unique, corrupted moleworm voice sounds .

Updates:

V3.0.: Textures remastered. Balance changes. The damage, speed and defense changes happen at 3, 20, 40, 60 and at 80 Sanity, instead of the previous gradual changes.
V2.2.: Disabled headwear. Burrow recipe is now cheaper. Wolemorm loses 20% less Sanity in the Caves.
V2.1.5.: Balanced his Hunger rate a little bit more, default Health raised.
V2.1.4.: Reduced Hunger rate & added a few more adjusting options.
V2.1.3.: Fixed some texture bugs.
V2.1.2.: His Hunger and Health stats are changeable from the Word Gen/Mod menu.
V2.1.1.: Mineral Edition added to the Workshop.
V2.1.: Dynamic tentacle hair added.
V2.0.: Recorrupted edition is out! No more Moleworm Diet. He loses Sanity in the caves normally again, but Lightbulbs have a positive Sanity aura now. Madness speed-strenght-hunger rate/sanity ratio added. The ability to craft Flint and Moonrock got removed.

Credits and special thanks:

– Shoutout to <domyslny>, he made the awesome Burrow Designer perk from a concept to reality.
– Special thanks to the kind members of the Klei forum. Without their help this mod would have never been created.
– You may copy the codings of my mods, but I don’t allow to use my sprites in any other mod.

Plans for this mod:

Nothing, at the moment. If something fun comes to my mind, I’ll implement it later.

I have a good/bad habit of adding small reworks to my characters. Check out the mod’s page when you see the mod is updating. If I feel like something is out of flavour or just doesn’t make sense anymore, I try to come up with something better.

Totally optional donation option:

Do you hate your money? You just want to get rid of it? You can throw it at me here:
https://www.paypal.com/donate?hosted_button_id=H5A32ELRNLNSU

My other projects, links:

I’ve created a whole guide about character creation. Feel free to check it out:
https://forums.kleientertainment.com/forums/topic/129004-guide-the-big-book-of-dst-character-creation/

Please, do not ask for other characters. If I’ll have the time, I will probably make them anyway 🙂
I only accept friend requests if you first contact me at my profile page.

Check out my other DST mods:
https://steamcommunity.com/profiles/76561198129541353/myworkshopfiles/?appid=322330

Enjoy the mod! Don’t Starve!