Mafia Team Work : Katalaki Bay 1.09 — Fast Paced Dynamic Gamemode – PvP/Coop/SP

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Authors: Petrovic K., Silver

Last revision: 17 Jul, 2018 at 14:01 UTC

File size: 6.82 MB

On Steam Workshop

Description:
Mafia Team Work Freemode OUT!

https://steamcommunity.com/sharedfiles/filedetails/?id=2135205701
Teaser #1: https://youtu.be/qCbt2z06lQ8
Trailer #1: https://youtu.be/NNsqMeq2Nrg
Follow us on Facebook and get more information in "About" section: https://www.facebook.com/MafiaTeamWork/

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Mafia Team Work is a fast paced and dynamic gamemode inspired by GTA IV Team Mafia Work with common objectives for both teams in PVP (also playable in single player or coop) and features a real civilian and cop life.

SINGLEPLAYER

If you want to play SINGLEPLAYER, simply host a LAN game in the Multiplayer menu, Server Browser, host Server tab.

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Welcome to Katalaki Bay, a small coastline town, who’s inhabitants are terrorized by mafia families that fight each other to expand territories and gain respect of local godfather, Kenny Petrovic.

In Mafia Team Work, your family and yourself are working for Kenny Petrovic, in direct confrontation with an other family. Your objective is to earn more respect and prove to Petrovic that your family is the only one to trust.

This gamemode is a fast paced dynamic PvP mission, in a customized & optimized area of 9km². Also playable in Singleplayer and Coop with dynamic difficulty.

Missions & Targets are common to both teams.

Each objective completed add Respect points to your team. When game time is over, the game ends once the current mission is completed.
The team that got the highest Respect score will gain the trust of Mr. Petrovic, Godfather of Katalaki Bay.

At respawn location, use flag’s menu to get a car. All cars can be field-repaired anytime.
Open your GPS to reach objectives faster. You can also follow waypoints (3D Icons) that point objectives locations.

. RED Objective: Kill or Destroy
. BLUE Objective: Take and drop (do not destroy)
. YELLOW Objective: Drop location for car or briefcase (only seen by the driver/carrier)

Equipment and weapons can be found in Ammo Crates on objectives, or in your Victim’s Vehicles.

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MOST WANTED !

The Wanted Level is inspired from “Grand Thef Auto”, and tells players how much police attention they are getting, or in a few missions, how much they are actively searching for the objective.

Wanted Level 1 and 2 stars are related to your own actions, only the wanted mafia member sees it, and cops will only be after him.

Level 3, 4 and 5 stars however, are global. All mafia members will be actively wanted by Law Enforcers. Expect cops, FBI agents, and Army to come in number, protecting objectives assets against the mob.

How it works

Level 1 :


Depends on checks and stops (usually on foot) that randomly happen on the map. If the patrol has not been neutralized or outrun, it will trigger level 2.

Level 2 :


Hitting a police patrol car, or shooting next to cops or on their vehicle, will trigger Level 2 star, as well as Level 1 backup calls.

The various events impacting Wanted levels overlap each other. As a result, shooting down or outrun a patrol does not reset your Wanted index if another patrol is also on your trail.

Despite Levels 1 and 2 are related to a single mafia member’s actions, other mobsters are not safe: if a patrol sees a mafia member, they can decide to engage him as well.

Level 3-4-5 :


Are related to "Take and Bring Back" type missions. Law enforcers will spawn continuously until the end of the current mission. The amount of active reinforcements simultaneously depends on the mission and the number of players connected. Backups, as well as regular patrols will head towards the objective to protect it from the mafia.
Wanted Level progression is based on the number of patrols neutralized. Take down a helicopter patrol will piss the cops 2x more than losing a ground patrol.

Lvl 1: Police foot patrol
Lvl 2: Police patrol car
Lvl 3: Police patrol car + Police helicopter
Lvl 4: FBI SUV + Police patrol car + Police helicopter
Lvl 5: Military armored vehicle + Police patrol car + Army helicopter with sharp shooters

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FEATURES :

_ Detailled civilian life, on car, on foot, chatting…
_ Cops on patrol, reinforcement, apprehend.
_ The difficulty level and the amount of weapons are dynamic, depend on the number of player connected.
_ FBI and Army reinforcement link to the research level.
_ A fast paced dynamic PvP mission, in a customized & optimized area with terrain cleanup for nice driving (9km²).
_ Reinforcement system with research level for some Take and Drop missions.
_ Stunt Jump with score.
_ Bellow 80km/h, you can get out of your vehicle safely. Get out at higher speed is still possible, but is at your own risks.
_ 15 detailed missions each with a large random combination. (Others will come).
_ Event random with awesome stuff (Heli Army crash for the moment and one Army convoy very soon).
_ When a vehicle’s engine is destroyed, it will ignite, and blow up after a moment.
_ You can be polite and salute civilian, or you can dis em, or steal their car, and deal with consequences.
_ Respawn with a car, no sway, 126% speed on foot, BIS revive.
_ Custom sound for ambient life, dialogs and Hint.
_ Ballas and Triads gang with an exclusive car color.
_ Kill tickets.
_ Every player’s respawn with same weapon/stuff.
Do you want the best ? Rush to the curently mission and get your reward !
_ If you like Hip Hop, you like this mission 😉

No mods required !

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Armaholic page for dedicated server file :

http://www.armaholic.com/page.php?id=32651

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Custom difficulty for the better experience :

difficulty="Custom";
class DifficultyPresets
{
class CustomDifficulty
{
class Options
{
autoReport=0;
cameraShake=0;
commands=2;
deathMessages=1;
detectedMines=2;
enemyTags=0;
Armor=1;
friendlyTags=0;
groupIndicators=0;
mapContent=0;
multipleSaves=0;
reducedDamage=1;
scoreTable=1;
staminaBar=1;
stanceIndicator=2;
thirdPersonView=0;
visionAid=0;
vonID=1;
waypoints=2;
weaponCrosshair=0;
weaponInfo=2;
};
aiLevelPreset=3;
};
class CustomAILevel
{
skillAI=0.7;
precisionAI=0.3;
};
};

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CREDITS :

Thanks to SIlverHaze5x for teaching me the fundamentals of SQF programming and many thanks to the following people for their scripts :

_ Engima Traffic and on Foot civilianl :
http://www.armaholic.com/page.php?id=30093
http://www.armaholic.com/page.php?id=30371
_ Tonic for Virtual Vehicle Spawner :
http://www.armaholic.com/page.php?id=23020
_ Outlawled for this script Mag Repack :
http://www.armaholic.com/page.php?id=19692
_ Quicksilver for the Soldier Tracker script :
http://www.armaholic.com/page.php?id=26993
_ zealot111 for the Realistic Repair Script :
http://www.armaholic.com/page.php?id=23532

Thanks to the Super Beta Tester to have undergone the submission and torture of Petrovic for more than a year :
Fabix, Jäeger, Axossk, FlackBox, SilverHaze5X, J. Nemo, IntenZ, K1, Xesss, Mehipp, Vihuk Sahiro, Tekgin

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If you like my work and want to support :

https://mafiateamwork.com/donate/

Copyright :
https://creativecommons.org/licenses/by-nc-nd/4.0/deed.en