Medieval_kingdoms_1212_compilation_submod.pack
Ever wanted extra income from trade? Better Loyalty from governors and generals? and ever wanted reduced political cost as well as reduced food consumption from buildings?
well this mod is for you instead of having to activate several mods on top of all the other medieval kingdoms mod files.
All the mods you would use to improve these things are now all in one file credit goes to GreenJking for trade route mod and easier loyalty mod. Credit goes to sebidee for his reduced political cost mod i do not play attila without these mods on now.
I have increased research rates for churches and schools etc but i do not know why they are not working sorry.
Managing food in regions should be bit better for you as buildings do not consume as much
should work fine as i been playing medieval 1212 with it no crashes occured so far.
Required items:
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