Madeline

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Author: Zeathus

Last revision: 12 Jul, 2021 at 13:57 UTC

File size: 2.12 MB

On Steam Workshop

Description:

Play as Madeline from Celeste! Her airdodges and rolls have been replaced by a dash that can go in eight directions.
Part of Madeline (Badeline) also joins in during some of her moves!

Madeline now has official Abyss Rune support!

Also has a new codec with Trum. & Alto:
https://steamcommunity.com/sharedfiles/filedetails/?id=1933111975

Disclaimer: Badeline and Madeline’s hair does not display in training mode or the workshop menu. There is no way to fix this issue as the workshop implementation is currently.

Now also has skins! You can mix and match any combination of Madeline, Badeline and Theo!

This version of Madeline features:
– Hair physics like those in Celeste.
– Theo during her Taunt.
– A winged strawberry you can summon with her Up-Smash.
* The winged strawberry flies away and hits opponents the next time she dashes.
– Dream Mist from DSPECIAL, that can extend and replenish her dash.
– She can also wavedash like she can in Celeste (different from Rivals of Aether wavedashing) by dashing diagonally towards the ground and jumping to get a speed boost. As well as perform Super Dashes, Hyper Dashes and Wallbounces.
– She can charge her dash with N-Special to dash two times before landing.
– Oshiro serves as her F-Smash to land heavy hits!
– Climbing! With stamina like in the game.
– [RUNE ONLY] A Dash Block from the level Reflections, which is activated by dashing into its sides.

Note about her dash:
– Her dash is a polite hitbox, meaning that it only deals knockback to opponents in hitstun.
– You can jump after dashing on the ground to perform a superdash.
– You can jump after dashing diagonally towards the ground (while grounded) to perform a hyperdash.
– You can get a high wall jump by pressing jump while dashing directly upwards next to a wall. (Wallbounce)
– If the dash is charged with N-Special, she will only lose the charge by dashing in the air or off the ground.

Did you know that the victory screen changes if you win without either dashing, dying or both?