Staff Skills

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Author: Cleric

Last revision: 18 Jul, 2022 at 02:23 UTC

File size: 45.06 KB

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Description:
Staff Skills for Staff Users!

Staff skills come in two flavors and are marked Warfare or Scoundrel, but do not scale with strength or finesse, they will scale with weapon damage and it’s attribute.

Warfare Skills
The warfare skills involve utility and some damage.

  • Mender’s Rebuke – Cone attack, and applies Mender’s Rebuke to enemies.
  • Renewing Wave – AoE heal and applies Mender’s Rebuke to allies.
  • Warding Rift – AoE damage, apply deflecting to yourself and blind enemies.
  • Surge of Echoes – Rush, very low damage, but knocks down enemies and if you hit someone, gain evading.

Scoundrel Skills
The scoundrel skills are mostly for damage and some status effects for enemies.

  • Dust Strike – Cone attack, and blinds enemies.
  • Debilitating Arc – Rush attack. Cleanses cripple, mute, and blindness from you, cripples enemies. Can be used when immobile.
  • Weakening Charge – Hit an enemy 5 times, apply mute and atrophy.
  • Vaulting Strike – Jump to a location and deal damage in a small AoE

For the most part, this mod is complete other than issues that come up. Weapon skills intentionally scale with weapons and deal weapon damage types.
This mod will NOT include different or new staves. Physical damage staves, and staves that scale with different attributes are available from other mods if you are interested.
No skill requires more than 2 ability points in the respective ability – the same amount you would take to acquire their jump skills, etc.
The warfare healing scales like normal healing.
Other than Vaulting Strike’s impact effect, and Weakening Charge’s effects, the skills use the base effects from whatever skill I copied. The mod is very low effort, and just done on a whim.