More Cultural Names (for Elder Kings)

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Author: El Pollo Rojo

Last revision: 19 May, 2019 at 09:32 UTC

File size: 288.77 KB

On Steam Workshop

Description:

This is a mod that makes province names change their name dynamically, to one that fits the culture of the faction that controls them.

The names are meant to provide an immersive and lore-friendly experience. However, most of them are not canon.

The mod is OS-agnostic, which means that it will work on all of the operating systems supported by the game.

It is actively tested (and developed) on Linux, where it is guaranteed to work with either the native version of the game or through Steam Play.

It is also save-game compatible, and can be added and removed at will without breaking anything.

For more information, as well as compatibility reports with other mods, check the pinned Compatibility thread in the Discussions tab.

You are welcome to bring any suggestion, feedback or modification to this project.

Here are a few ways in which you can do so:
– Commenting on this page or in the Discussions threads
– Raising a new issue for this project
– Creating a git pull request for this repository (This requires git knowledge)

If you wish to contribute directly to the project, you can find the documentation and guidelines on the project’s wiki.

Alternatively, you can help this project by donating.

Main mod:
GitHub page
Technical wiki
Issues and suggestions
Current and past releases
Sources and credits

Elder Kings variant:
GitHub page
Issues and suggestions
Current and past releases

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Elder KingsSteam Workshop