Commander Ops – Kunduz ’21

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Author: StarleyYe

Last revision: 30 Oct, 2021 at 14:00 UTC

File size: 865.28 KB

On Steam Workshop

Description:

Most of NATO forces left Kunduz province. Insurgents feels opportunity to successful offensive. Insurgents pushing NATO checkpoints and camps. You are commanidng NATO forces in the area and have to save the situation.

This scenario focused on infantry combat.

Feutures:
– Focusing on strategy gameplay like "Steel division" and "Mius-Front";
– Saving progress and battalions forces between battle stages.
– Enemy commander designed to use varios of strategies: wait and accumulate forces for big attack (looks like the enemy do nothing, but it accamulate some cp for big offensive), counter-attacks strategy, simple zerg rush strategy and other. For replayability and surprising gameplay.
– Buy (by command points) units and lead them (on the map or easy switch);
– Iron Man. Saves at the end of every battle. Battalion losses and earnings move battle to battle. When you get a victory it feels like The Victory with pain of faults and losses;
– Long-term scenario. Scenario starts before dawn and during a few battles (each for an hour);

Designed for singleplayer.

Hints & tips:
– as i said the scenarion oriented on strategy and tactic (but with action gameplay). Plan and coordinate your action on the AO;
– if your units gets losses – save at least one men in the units. You get refund at the end of battlestage and can use the unit (buy) in next battle;
– use recon. Switch to the recon unit by yourself, use ears, use binoculars and other things. You may use ambush tactic too or ‘stealth’ tactic with no-fire to go behind enemy lines;
– use all variations of maneuvres: attack, retreat (!), hit and run strategies, flang maneuvre and other;

This scenario based on arma commander mod. But have some improvements. Mostly for AI and save function.

demo (turn 1):
https://youtu.be/Etd6nUIJRpI