Antiquarian Rework

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Author: GIGOT

Last revision: 29 Sep, 2022 at 14:51 UTC

File size: 561.15 KB

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Description:

Hey! It’s my first time trying to mod, so I started with something not-too-hard, it being a rework of the Antiquarian class (which i don’t appreciate nor play in the vanilla game).
I changed 6 of her spells, be it a total change or just slight variations. Also uploaded two new icons from occultist’s abilities.
Tried to bring her more into a support role and give her lot more utility as well as more decent offensive abilities, and making her less self-centered. Also, she know scales really well (a bit too much probably) with her abilities levels.

So, to get onto the changes :

Increased her debuff and poison resist by 20% each.
Deleted her specificity of being able to carry additional gold, gems etc.

That is for the base stuff, now for the abilities:

Occult Sermon

2 uses per battle. On Ally.
I tried something exotic : Causes stress (30, then 25, and 20 when maxxed) to an ally, but buff his DMG and Crit chance. I hope it’s not too unbalanced.

Ancient Whispers

1 use per battle. On Ally.
It’s basically MAA’s bolster a bit modified, because I think it fit her as a support class as well.

Clerihew

On Ally.
Buffs ACC of the ally, and has a chance to heal stress him decently. Chance increases with levels as well as the buff.

Curse of Vulnerability

On Ennemy.
Bypass and removes Stealth, marks the ennemy, and reduces his ACC and DODGE.

Ikhor

On Ally.
Heals for a bigger amount than her original heal, and cure bleed/blight instead of increasing resistances to them.

Fetid Censer

On Ennemy.
Her only melee skill, on ranks 1 and 2, which targets both ranks 1 and 2 ennemies. It blights them (maybe a bit too much).

Protect Me

Remained unchanged, except she cannot use it in rank 1, and can only target ranks 1 or 2 allies.

So as you can guess, it’s not balanced yet so I really hope to get feedback from people who’d try it out.
Thank you for testing it out, and special thanks to Vulu, Halola and Cursed Gnome on Black Reliquary and Moonlit’s discord servers to have helped me out with it.
I hope to do more mods in the future, more ambitious ones ofc, and would love to hear about what you think about it guys.
(the project i currently have in mind would be a new class mode who’d be a fish-man or woman from the cove, but i don’t know yet about his lore, and i’m not sure about his kit, perhaps a melee blight mobile carry, and i’m not sure about his design. I hope to be able to do it, and I’ll make sure to do the best I can, so I and you can enjoy it).