The Coast & Serene League

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Author: Pawel Malecki

Last revision: 24 Dec, 2020 at 15:25 UTC

File size: 11.83 MB

On Steam Workshop

Description:

Christmas 2020 Update (1.0.7) is compatible with ACE 9.5

IMPORTANT: updates to Steam release and master branch on GitLab are halted for now due to upcoming ACE changes which make it impossible to have the support working for both stable and unstable ACE versions. Steam/master branch will work with stable ACE release while GitLab dev branch is updated to the latest ACE unstable – choose the right branch based on ACE version you’re using! Next Steam/stable update will most probably come shortly after Steam/stable ACE is updated.
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Cross-link to GitLab repository: https://gitlab.com/PawelMalecki/serene_league
Suggested background music for the kingdom: https://open.spotify.com/playlist/5r1UfNJ5D0y0shLOk6IoTS
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Adds the Coast biome which tries to mimic rocky coasts of the Mediterranean Sea and Serene League kingdom which now is still early W.I.P resking of the Ascendancy.

Hacky tip: the game generates ores away from your starting location but for the first day no hostile mobs spawn. As the height of terrain steps is a challenge itself consider chosing starting location away from the desired one and moving the camp immediately after.

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NOTE: Please post bug reports in dedicated Steam Group Chat ( https://s.team/chat/RCtoBN60 ) or as a new discussion thread instead of writing a comment (this will also make it easier for me to get information how to reproduce the bug).

[ko-fi.com]

pssssst…

if you like my creations consider buying me a cup of something warm at ko-fi[ko-fi.com]
As a tea-fuelled person I’d be more than grateful!

My old (no longer maintained) modding page at SH Discourse: https://discourse.stonehearth.net/t/pawels-mod-corner-autoharvest-biome-crops-lostems-others/26504