Super Paper Mario
Super Paper Mario is from the slightly underrated game called well Super Paper Mario where he gains the abilities to control pixis that help him on his quest and can even control the 3rd dimension. If you want to know more than play the game its really good, now about the character in Rivals.
Paper Mario Super is a light weight hard hitting hero like fighter, who has access to all of his pixels, other than tippi, on standby and. On default, he has control of Boomer(Dair), Carry(Dattack), Throau(Nspecial), Mini(Taunt), Thudley(Aerial dspecial), Cudge(Bair, Fspecial, and Ftilt), and Barry(Nair).
This is alot of them already but the fun part is with the Down Special, the menu. Yes, Paper Mario has hero’s menu, minus the RNG. Down Special pulls up a menu with 6 pixis he can chose to effect him( Credit to Cuphead for it, check it out). The pixels will change the effects of the special moves and change neutral special entirely.
On default he has Throau, a basic boomerang projectile, nothing too special to say other than the funny mixups.
Next is Boomer, the bouncing bomb projectile not much about this either but it does have an effect on dair, making it stronger and an added flame effect. It also gives and explosive hitbox on up special to spice it up some.
Then there’s Cudge, the "Hatchet man" of the menu’s moves, except with a hammer. Although it does give all other hammer moves boosted knock back and a flame effect.
Dashell is "too fast", use it anyways. Neutral special gives Mario an incredible boost of speed that can annihilate anyone in his way.
Fleep is like snooze and cape put together, but that’s the basic part of it. It increases the start up time of all smash attacks and Up special.
Piccolo, no relation to dbz, is a healing pixel unlike in the original game. as long as your in advantage and keep hitting the opponent, piccolo will heal you overtime.