Girlfriend
It’s a Friday(?) night, and your girlfriend has come to watch you and your opponents fight it out! In the meantime, she’ll be funking to some music on the sidelines.
This buddy will always try to be in the center of the stage, and how fast the animation plays is depending on the BPM of the music/stage.
Nearly every stage in the base cast has been given a specificed BPM value (though not always accurate) to make Girlfriend’s animation play faster or slower. To add this feature to your own stage, all you need to do is add a "bpm = <tempo-value>;" line in the init.gml file for your stage." If the stage doesn’t have a specificed BPM, it will automatically default to 120 BPM.
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Workshop items used in the preview images:
Liz – https://steamcommunity.com/sharedfiles/filedetails/?id=1917856427
True Amser Forest – https://steamcommunity.com/sharedfiles/filedetails/?id=1907781678
Pomme – https://steamcommunity.com/sharedfiles/filedetails/?id=1913517643
Neo Julesvale Stadium – https://steamcommunity.com/sharedfiles/filedetails/?id=2037398420
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Friday Night Funkin’ – ninjamuffin99
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