Mafe Vanilla Refactor: Abomination

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Author: Mafe

Last revision: 16 Jan, 2021 at 22:44 UTC

File size: 35.38 MB

On Steam Workshop

Description:

LOAD ABOVE ALL FOR THIS TO WORK

This mod is aimed to bring a new breath to the Abomination hero, based on my personal touches.

Before you grab the mod, read this very carefully: This Refactor, compared to others I did, its special on the sense that, to archive my goal, I had to edit Abomination core animations on Spine. What does this means? This rework Overrides Core Abomination animations, and its only compatible with the first 4 base game skins. ANY skin that isnt base game ones will be all whiteboxes. For skin makers, you can contact me so we can work on a compatibility patch.

General aspects:
-New Transformation Mechanics:
A) Single-target skills, when Abom scores a kill, instantly transform or de-transform him.
B) AoE skills have a low chance to transform Abom into the opposite mode he is on.
C) Transformation its now a custom move skill. The only effects now it has its switching forms or going all the way to the front while transforming into Beast.
-Abom now has to select skills, but 5 of his 7 skills can be used on both forms, and skills even behave differently both visually and functionally based on the form he is on! This means, in theory, that he has 12 skills.
-The other 2 remaining skills are usable either only while Human or while Beast.
-New skills have been added!
-New Crit effect based on Form: While Human, +10% ACC, While Beast: -20% Stress. Those buffs are removed while Switching Forms.
-All the old anims + new anims to some skills.

Screenshots of skills in the images above. Have fun!