Top down AT mine (Smart mine)

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Author: Dankan37

Last revision: 6 Jun, 2022 at 15:50 UTC

File size: 187.39 KB

On Steam Workshop

Description:
Main

This is a mine based on the: "PTKM-1R Top-attack Anti-tank mine".
The mine senses vehicles based on sound (speed) at distances of upward of 50 meters.
Once a vehicle is detected, the mine fires an explosive charged aimed to intercept above it. Said charge detonates once above the taget firing an armor penetrating shell straight straight trough the roof.
The mine holds 3 charges.

If you don’t want a mod but want 100% vanilla use the following composition:
https://steamcommunity.com/sharedfiles/filedetails/?id=2817308588

Mod should work on MP and Zeus can place the mine.

Notes

The mine is called "Smart mine" in the editor, it uses the AT mine picture and will appear as one when you place it down. Once the mission loads it will look like the images above.
Any mine can be set to become "smart", using:

[mine name, range, number of charges] spawn D37_fnc_smartMine;

Code

https://github.com/Dankan37/Smart-mine/tree/main

Todo?
Make a model lol, this looks gross