X-Cam-Taunus (Version 1.1)

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Author: silola

Last revision: 6 Jan, 2017 at 16:59 UTC

File size: 2.58 GB

On Steam Workshop

Description:

We are pleased to announce that we have completed the second version of the X-Cam-Taunus map. This version is around 96% completed and we want to release the final version later this year.

We would like to thank everyone who helped us with more or less work and knowledge
and we hope that the Arma community will enjoy the beautiful places we’ve created.
We also want to thank Bohemia Interactive for providing such a great game with
the possibilities to built a map like Taunus, even that we have placed 99,99% of all
objects with X-Cam 😉

X-Cam-Taunus facts
Object count is 5.658.123
Map size is 20480×20480 m
Grid size is 4096 cells
Cell size is 5 m
Sat/Mask size is 10240 m
Citys and Villages 34
Airports 2

X-Cam-Taunus licence
CC BY-NC-SA 4.0: https://creativecommons.org/licenses/by-nc-sa/4.0/

X-Cam-Taunus forum
forums bistudio: https://forums.bistudio.com/topic/200913-x-cam-taunus-version-11/

X-Cam-Taunus team
Silola Object placement, TerrainBuilder
Hotzenplotz Object placement, Objects, Configs, Sounds
Poolpunk Object placement, Objects, Configs
Chaser Object placement
Deox Object placement, Objects, Configs
MemphisBelle Object placement, Configs
Heros Objects, Configs
MaXx Objects, Configs
MCPXXL Objects, Configs
Luki Objects, Configs

and … t-800a, Sky, Schmidt, Hektor, Flattermann

Credits and special Thanks
Special thanks to Kju for “taunus_aiatp.pbo” and Mondkalb for all the MBG stuff 🙂

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CUP Terrains - CoreSteam Workshop
CUP Terrains - MapsSteam Workshop