Frequent Heresies
This mod makes it so that the fervor gain from heretics popping up is only +5, instead of +15, meaning thrice as many heretics should pop up than usual whenever a heretic event happens. I made this mostly just because I always felt like heretic events aren’t quite as strong nor influential as I’d like them to be.
Actually I don’t really know if that’s actually what determines how many heretics appear, but either way it should make it much easier for heresies to happen in general.
