Dynamic Debris Removal

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Author: Red

Last revision: 17 Dec, 2021 at 04:25 UTC

File size: 602.11 KB

On Steam Workshop

Description:
The ultimate performance mod for Teardown!

This mod gives better performance on default settings than any other performance mod I’ve found, all without compromising gameplay or details.

It removes small objects and debris, but only works when it’s needed. If you hit the target framerate, nothing will be removed. As you FPS drops, more and larger objects will be removed until it’s back to normal. It can scale to remove more and larger objects than other performance mods, but will only do so when absolutely needed.

This should help with both CPU and GPU limited scenerios. You’ll still get frame drops with massive explosions, but they will clear up in a matter of seconds.

Like other, similar mods, this will NOT improve FPS when no destruction has occurred.

Still having issues? GPU Limited? Check out my guide for more tricks to boost performance in Teardown

v1.1
– Object deletion is faster, presets adjusted accordingly
– Target FPS slider clamped to 40 instead of 30 (Values below 40 would cause excess deletion)
– Fixed an issue where error messages would show up after loading from a quicksave
v1.2
– Settings look a little nicer
– Now properly defaults to "medium," even if options are never opened
– Uses my lib for future compatibility