MGI Tactical Pack V3
MGI TACTICAL PACK Version 3 by Pierre MGI – April 2016
Hi everybody,
This add-on is a pack of tools such as AUTO-REPACK, FATIGUE MANAGER, ENHANCED GPS, ENHANCED MAP TOOLS, TACTICAL ICONS, ARSENAL TEST, HALO JUMP,.. and much more! (details below and more info in readme.txt)
Forget the "too heavy backpack" penalty, adjust Zeroing, use map tool for MK6 mortar computing, treat yourself at full with a 2nd ♥♥♥, auto repack your magazines,…
Your settings are persistent from mission to mission.
MP environment compatible.
This add-on is not a heavy one! Just test it with the tools you want.
I’ll be please to receive your minute feeback and instant rating. I’ll be responsive if any bug or suggestion.
Best regards
Pierre MGI
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DESCRIPTION
MGI TACTICAL PACK V3 is the follow-up of the HUD TACTICAL GLASSES V2.3… with major changes.
Now, the add-on comes with an interface board in a versatile manner. You can choose what you need but also what you want in action menu. Then, to avoid a too long scrolling list of actions, just adapt it at your convenience.
Furthermore, all your settings, icons on or off, auto-repack or not… are persistent. You can leave Arma 3 and retrieve your choices (see below) at further start.
This add-on is "player" sided. I mean, most your actions and settings are for your local environment. Very few need a dialog (a remote execution) with the server.
– Totally unrestrained options for SP and for mission maker tests (SP or 3DEN multiplayer). Feel free to try all you want. Switchable unit compatible.
– With restrained possibilities while playing on hosted servers, coming from difficulty level on server, but you can choose harder settings.
– With major restrictions or disabled options when player on dedicated servers (some differences for admin).
1 – Tools with difficulty settings or restrictions (see above):
FATIGUE – Instead of enabling/disabling fatigue, weapon sway… I decided to graduate all these parameters from almost zero to Arma engine. The add-on manages the "overloaded" backpack.
TACTICAL ICONS (action in menu is optional) – depending on distance, direct line intersect (along with side), and even knowledge of enemy for hardest skill. (See documentation)
ENABLE PRISONERS – This tool was already in Tactical Glasses V2.3. As it was for SP only, I modified it to make it possible on servers, with very drastic conditions when playing on a dedicated server. For mission makers, these parameters are far easier and you can test your mission quicker than killing enemies! I often use it.
MANAGE GROUP – Already in Tactical Glasses V2.3. – Make units join or dismiss if your rating is better than his.
Attention: You must enable GROUP Situational Awareness before. This option was available after enabling Unit data in previous versions, I changed for GROUP S.A.
Then, right click (temporary zoom) on it and you toggle join/dismiss for this unit.
ALWAYS LEADER – I mean "become the leader of your group". (see conditions)
Work also in SP while switching unit.
2 – Tools available in SP, 3DEN MP only (mission making)
TELEPORTATION (add action in menu) – clearly, in SP or testing your mission, do what you want. But there is no chance to get this tool in MP! (Even if you enabled it in a previous SP mission…)
ARSENAL TEST (add action in menu) – same consideration as for teleportation. In SP, mission testing, you can open arsenal anywhere.
3 – Tool available in hosted servers, not dedicated ones.
ENHANCED CAS / NAPALM – (see readme.txt)
4 – H.A.L.O. – enable HALO jump with Jump and safety altitudes (and your exact amount of ammos in magazines). You need to place an object called MGI_HALO on the map (not a marker!). Then the player has to enable the HALO jump option and close to the object.
5 – Tools with free usage
(see comments)
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TO GET STARTED
At first use, you will open the addon board interface where you can decide all options you want.
For next uses, you can call this board, stiking CTRL + ALT + U on your keyboard.
Or enable this board in action menu, clicking on the button at left of cnl one.
Choose your preferred HUD colors, strike Ctrl + pgup (prior) or Ctrl + pgdown (end).
You can also define the HUD visibility (transparency vs. brightness), striking Alt + pgup or Alt + pgdown
Change for your preferred mode (full HUD, nav, zeroing, nav + zeroing), striking Ctrl + Alt + pgup/pgdown
Zoom/unzoom GPS with Ctrl (right) scroll mouse. (if Ctrl right is set for the "switch command" menu).
For more infos, please refer to documentation (WIP).
Thank you for all your comments. Do not hesitate to send me email with remarks, questions or wishes.
Maruruuru Faaito’ito
Pierre MGI