K.I.T.T. v0.95b

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Author: RaV Mahov

Last revision: 14 Feb, 2022 at 19:25 UTC

File size: 24.48 MB

On Steam Workshop

Description:

Update: Now 100% more spawnable!

WARNING: Don’t reupload this anywhere else. I wish for Workshop to be the one source of truth, especially because of updates.

If you ever wanted to become Michael Knight of Knight Rider, now is your chance!
This map is a playground for Knight Industries 2000 vehicle. Includes a self-contained, instanceable K.I.T.T. vehicle, ready to drop and import into your map of choice through the editor.

Now featuring tuning by @BattleBob72 and his F.L.A.G. Truck, custom music folder opening button and improved center dashboard + auto 90deg FOV when operating screens for better readability (hold C).

Features:
– Molecular Bonded Shell (also known as indestructibility)
– Powerful engine allowing to level entire buildings and everything on your path
– Pursuit Mode with more acceleration
– Tons of screens, including famous "voice modulator" visualisation screen
– Tons functions (boosters, z-flip, manual Ski Mode, ejection)
– Tons of Nostalgia 🙂
– Working T-Top auto roof
– Working MPH gauge and working (but fake) RPM gauge
– Music player with a script to import external music and a "button" to open custom music folder in Windows Explorer (or whichever file explorer you’re using)
– Tuning by @BattleBob72 of The Junkyard, making it both destructive and fun to drive
– Initial support for @elboydo’s Simple AI
– @BattleBob72’s F.L.A.G. Truck
– @kszabi’s ragdoll of Michael Knight (the one man that can make the difference)
– Future updates with more functionalities and refinements (many things planned, hopefully possible with time and API features)