Resource rebalanced(+ syntethic factories)
This mod aims in rebalancing basing production building, cause playing as Germany i had encountered a problem with not having enough oil on entire map and hardwood(despite having whole Congo Rainforest). After further testing and calculations i reached conclusion, that base production is not enough for fully automated world in 1936(base production of oil would be not enough even for USA to susatain itself, yet in 1930 USA produced 60% of world crude oil)
Therefore, after long introduction:
Mining buildings got small buff, up to 90 goods at "max" method + 50/40 from dynamite
Hardwood production doubled in method hardwood focus
Wood up to 150 at "max" method
Oil pump, 200/350 crude oil production(it seems like a lot, but i think it is required)
I was also running with problem of not having enough fish, and food, so that also got buffed.
And lastly all of plantations, especially rubber.
Numbers were only tested for a short period, feel free to give feedback. I also included synthetic mod, but slightly changed to suit this mod.
Synthetic factories mod credits to Terranoid.
https://steamcommunity.com/sharedfiles/filedetails/?id=2880155469
