Sentinel Station
Large full featured class 10 survival space station
Update 10/17/18 – Added O2 to upper farm and second elevator (Crafting side)
MrSpicyGaming has made an excellent quality video showcasing this space station on you tube. You can watch it here: https://www.youtube.com/watch?v=_LstHZaOPpU
Thanks MrSpicyGaming!
Darla has made a great video of this station if you would like to check it out. You can watch it here:
https://www.youtube.com/watch?v=QzCbO6eKQwY
Thanks Darla!
Role: Multi-player/single player survial base, Fleet port, Large Farm, Massive hangar, Multiple flight decks, Deluxe crafting deck, and much more.
The Sentinel Station is a class 10 large space station using a vertical design. Despite it’s size, you will find everything critical for game play easy and quick to access. The station has 17 decks varying in size. A few rooms were left finished off however empty for whatever you may want to add. The exterior was built with combat armor, the interior with standard steel to save some costs. It is still expensive however.
The fabrication deck off the back elevator of the hangar, one of two central elevator systems, is equiped with 8 advanced constructers, 2 forges, and everything else you could want for survial. Below the fabrication deck there is a medical bay.
There are two farms with 144 grow plots each. (288 total)
The decks are all labelled with a letter scheme from A to Q. Each deck has a directory display.
Other features include an engineering bay, lounge, crew quarters, storage rooms, hangar mezzanines, air lock, and extra rooms.
The station has many turret placement hard points including 2-3 artillery mounts (5×5). Two on the top platform and one on the bottom. However no turrets are included.
Although I would have loved to add more lights for the interior, I did not want to kill performance, so I was as sparing as possible. However most all areas are lit and I took advantage of texture lights as much as possible.
The original design concept also included a solar array and seperate habitat module. These features for the time have been cancelled as I did not want to exceed class 10 in size. These area’s were meant to be attached to the air lock. However the air lock has proven to be useful for entering the base from capital ships too large to land on the upper flight deck. Keep in mind, smaller capital ships can dock in the hangar as well. However I currently do not have a CV small enough to do so. The Carapace-C2 is close, but to wide still.
Features:
1. Deluxe crafting deck with 8 advanced constructors, 2 forges, and everything else for survival.
2. A lot of storage
3. 2x 144 grow plot farms (288 total)
4. 3 Flight decks, one of which large enough for small to medium sized captial ships.
5. Many turret hard points however turrets not included.
6. Compartmentalized O2 for every deck.
7. Very large hangar with double large hangar doors on both sides
8. Medical bay, engineering bay, crew quarters, lounge, extra rooms.
I hope you enjoy!
Note: In creative mode I spawned this on land. Although one would expect it to tip over, this does not seem to be the case. Infact it appears to be completely stable in use. I would however not recommend spawning on land as a future patch with some physics upgrades could destroy the base. The last few screen shots show this.
Update 2/14/18 – Fixed up some textures/colors in the hangar area.
Modded versions made by other authors:
Sentinel Station Reborn – WIP by LadyRayneCloud! Thanks LadyRayneCloud!
https://steamcommunity.com/sharedfiles/filedetails/?id=2137486086
Sentinel Twin Tower – Modded by Myrmidon
http://steamcommunity.com/sharedfiles/filedetails/?id=1339256572
Sentinal Station CV – Modded by cormacc2002
http://steamcommunity.com/sharedfiles/filedetails/?id=1311368976
For my other creations, please see either my workshop or "Military survival Series" collection listed at the top of this post.