Solaris Station

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Author: jrandall

Last revision: 30 Jun, 2021 at 15:04 UTC

File size: 233.47 KB

On Steam Workshop

Description:

BA CPU Tier 4 Class 13, Unlock Level 20, Vanilla and Reforged Eden

Primary roles: Module Space Station, Production, Storage, Hangar, Farm, Shield, Upgradable

Update 6/30/2021 – Removed 2 carbon substrate test blocks left in the hangar area in front of elevators. No other changes were made.

Update 6/27/2021 – Fixed O2 leak. Updated info LCD to say 162 grow plots and fixed wording. Fixed several texture issues.

The Solaris Station is a large open architecture module production base. It can dock 5 Helios Modules, 1 Helios Dropship module, and 4 Mojura Modules all at once. Keep in mind, because CV’s (modules) do not technically dock to bases, you will not get a docking clamp sound. Just line the modules up to the LCD arrows, move all the way forward in the bays, and pull up to the ceiling. If docked correctly, the access doors should line up properly to get in and out of the modules from the inside of the station. The station works with both Reforged Eden and Vanilla. A information LCD inside will list optional upgrade features for both. Reforged Eden users would want to add 1 basic CPU core as soon as possible as it is slightly over CPU stock. It also has a large pass thru hangar with additional upper landing pads. When placing the station, do your best to have the top of the base face a star for the best solar performance. Also, many modules available have top solar panels as well allowing them all to get sunlight.

Standard Features

The Station comes with 4 small constructors, 5 Advanced Constructors, 1 De-Constructor, and 3 furnaces, as well as 16 320K storage controllers and 1 96K ammo controller. It also comes with a full medical bay, repair bay, o2 and station, 6 point WiFi, T2 Shield and pentaxid tank, fridges, food processor, additional storage boxes, armor repair, and armor locker.

Upgrade Features

The station has areas to add 4 additional constructors or de-constructors, 2 furnaces, 2 1×3 generators, 12 additional solar panels, 17 3×3 turrets, additional Reforged Eden CPU cores, 162 grow plots, and 10 320K storage controller systems. There is also a lot of room in places to add whatever else you would like. There is an LCD information inside the hangar area to explain this further. What you can upgrade will depend on if you are playing in Reforged Eden or Vanilla.

Additional features:

Inside the station you will find a production power, hangar lights, and production lights switches meant to save power when not being used. You will also find 6 grow light switches, one for each grow plot lane, and a separate switch for repair bay power located next to the repair bay from elevator near the farming section.

The station also has a small crew quarters, a night club, and a cantina, but in out the way places. The station is set up have all the production on one side of the base to minimize walking.

Features Summary:

1. BA Tier 4, Class 13, player unlock level 20, Vanilla and Reforged Eden
2. Steel hull, carbon substrate interior, 12 Solar panels, 4 solar capacitors.
3. 16 320K storage, 96K ammo storage, fridge, food processor, 6 point wifi
4. Large hangar with additional raised landing areas in hangar.
5. 162 grow plot farm (grow plots not included)
6. 17 3×3 turret mount locations (Turrets not included)
7. T2 Shield, gravity generator, pentaxid tank
8. Locations to add all standard CPU blocks, 2 1×3 generators, many utility parts
9. T2 Repair bay and console, full medical bay, armor repair, armor locker
10. 4 small constuctors, 5 advanced constuctors, 3 furnaces
11. Locations to add 10 additional 320K storage bays
12. Locations to add 4 additional constructors/de-constructors, 2 furnaces
13. 5 Helios modules bays, 1 Helios Dropship bay, 4 Mojura Module bays.
14. A mix of sensor and switch based lighting
15. Locations to add 12 additional solar panels (Reforged Eden only)

I hope you enjoy!

Notes: The original plan was to add a full docking LCD setup like the Helios-MSC. However do to a alignment bug (lack of function) on projecting LCD correctly at 45 degree angle turned 90 degrees, I was unable to add the additional guide LCD’s.