Expanded Incidents

If you liked this item, please rate it up on Steam Workshop page.

Author: The Word-Mule

Last revision: 31 Oct, 2018 at 02:57 UTC

File size: 163.84 KB

On Steam Workshop

Description:

This mod increases the variety of incidents your colony faces. The new incidents are designed to be balanced, generally long-term events that you can mitigate or eliminate with proper planning or response, so long as they have any significant impact on your colony.

Expanded Incidents does not require a new save game. It’s compatible with everything. It will use Psychology’s systems if you have both installed.

New Incidents

– Quarrel: Two pawns friendly towards each other have their relationship damaged by an argument until they make up.
– Homesick: One of your pawns is feeling homesick. They may spread it to other pawns through conversation, until they’ve made your whole colony unhappy!
– Cliques: Two pawns who dislike each other separate the colony into cliques of their friends. Members of each clique may come to blows.
– Sabotage: Keep a close eye on your colonists if you notice things malfunctioning in your base. Someone has to be to blame. But who?
– Thief: Colonists and pets may spot thieves attempting to sneak into your base and steal valuables, who won’t leave without a fight!

Download
Required items:

Click the title to search on this site.


HugsLibSteam Workshop