Dwarf Lord Great Weapon Variant

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Author: Squadinho

Last revision: 30 Oct, 2022 at 13:04 UTC

File size: 506.88 KB

On Steam Workshop

Description:

This mod adds a new generic lord to all Dwarf factions, the Lord (Great Weapon) variant.

Current features
  • Carries a greataxe instead of an axe and shield.
  • Increased weapon damage, with a higher proportion of the weapon damage being armour piercing.
  • Increased melee attack and charge bonus at the cost of melee defence and charge defence vs large.
  • Has been tested to work with all playable factions and is affected by skills and technologies which boost Lords.
  • Recruitable by AI dwarf factions
  • Works in custom battles.

Known issues
  • In the lord recruitment panel, the Lord’s avatar is stretched.

Planned features
  • At some point I would like to create a slightly customised skill tree, perhaps increasing buffs to Dwarf great weapon units.

Submods

LuminousClarity has made a Radious submod.

Feedback

I’ve never created a custom unit before. I’ve done my best to balance it, let me know if you think he’s over or under tuned. And please let me know if you experience any bugs.

Credits

Massive thank you to Cryswar for his excellent Creating a Custom Legendary Lord and Creating Custom Units guides. And a big shoutout to the C&C Modding Discord[discord.gg].