Jump Kick Balance
A jump kick / Leg Cannon "balance" mod. Reducing the overall power and ease of spamming the attack. Open to feedback.
Features
-Can "active block" the attack
-Greatly reduced the physics force of the attack which helps to avoid the extra damage received by hitting the ground
-Decreased the extra hop distance after hit
-Removed the bonus damage to the KO Shield
-Debuff to damage and speed of attacks after performing a jump kick, recovers in 3 seconds only when not jumping
-Wolf fights should be around the same as before
-Support to work with Dynamic AI Aggression allowing AI jump kicks