Initiative-Based Turn Order [REQUIRES NORBYTE’S SCRIPT EXTENDER]

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Authors: Norbyte, Odinblade

Last revision: 28 Jul, 2020 at 08:31 UTC

File size: 1.61 MB

On Steam Workshop

Description:
ATTENTION:
This mod is currently not working with the release of v56 of the Script Extender. A fix is on the way, so please be patient. Do not use this mod for now.

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This mod requires Norbyte’s Script Extender[github.com] to use.

Dislike the "ally turn, enemy turn" nature of D:OS2’s round-robin system? Wish that your initiative had a bigger impact on the turn order? This mod changes the combat turn order whereby players and enemies will act in order of their initiative.

Also available on Nexus Mods![www.nexusmods.com]

How does it work?

With this mod enabled, the turn order is decided entirely based on initiative values, rather than providing a mixture of allied and enemy turns like the base game does:

In the example above, Fane has the highest initiative and therefore moves first. The Magisters then have the next highest initiative values, meaning they go next in the new turn order. In the previous system, Lohse would act after the first Magister’s turn despite having lower initiative than the other enemies.

Is it balanced?

It’s hard to vouch for the balance of this combat system, and it’s not been extensively-tested. However, it can provide a new combat dynamic to spice-up your next playthrough. I’d love to hear how you find the system after using it, as your feedback could inspire some alternative options and improvements in the future.

What is the Script Extender and why do I need it?

Norbyte’s Script Extender is similar to how the Skyrim Script Extender (SKSE) works; it provides access to a lot of lower-level code for modders. As such, I’ve been able to create lots of new script-heavy mechanics for this mod.

Another excellent feature that the Script Extender provides is a HUGE improvement to load times when playing with lots of mods, cutting 10-minute load screens down by ~90%. Even if you aren’t planning on using this overhaul, I’d recommend grabbing the extender for that feature alone!

How do I install the Script Extender?

Check out my installation guide here. Alternatively, if you are using LaughingLeader’s excellent Mod Manager[github.com], you can simply click the "Tools" option at the top of the window, and then click "Download & Install Osiris Extender". Easy peasy!

Known defects
  • When delaying your turn, your portrait may not appear at the end of the turn order. However, you will still receive your turn at the end of the round as intended. This bug is purely UI-related.

Credits

HUGE credit goes to Norbyte for providing the initiative-sorting code, as well as creating the Script Extender.

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Thank you, and I hope you enjoy this mod!