Accelerated_Combat_Radious_Submod_Updated
This is a submod to the Radious overhaul that puts a spin on combat, making it much much faster. I created this mod because I love the combat in the campaign but I needed it to go quite a bit faster due to time constraints.
FEATURES
Doubled collision damage modifier, creating those truly impactful cavalry charges you may miss from Medieval 2 and Rome 1.
Increased battle speed by 50%, to include movement speed, melee, and range attack speeds.
Reduced all armor and shield values by 50%, making units die quicker.
Further increased reload speed on missile units due to battles going faster. (half the time to reload)
And increased damage done by missiles by 50%.
Increased experience gain for units on the grand campaign map (2x as fast) and doubled stats gained from veterancy.
YOUR REQUESTS
If you have suggestions on how to change this mod to make it more enjoyable or if you’d like me to separate one of these modifications into their own specify mod, please let me know.
Also, if you have other mods you would like to see for either DeI, Radious, or Vanilla, go ahead and message me and I’ll see if I can do it. It seems a lot of the smaller mods have been left unsupported which is sad and I wouldn’t mind re-creating them if you guys wish.