Xenvar’s Resource Regeneration

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Author: Xenvar

Last revision: 24 Mar, 2020 at 03:53 UTC

File size: 8.05 MB

On Steam Workshop

Description:

My personal changes for Age of Mythology
Berry bushes, Gold Mines and Jade Mines will slowly regenerate. This will allow resources to continue to be available in very long games in addition to forcing players to protect old resources. In addition, trees will now slowly build up to 3 times their initial resource pool in order to simulate growth over time.(living Trees)

Changelog 3/23/2020
version 2.7.4
By, Xenvar

updated to latest version 2.7.4
***Resources***

Berry bush – regeneration rate 0.25

gold mines – regeneration rate 0.25

Jade mines – regeneration rate 0.25

Dwarvern mines – regeneration rate 0.30

trees – resource cap 450 wood
– Growth rate 0.05
(Excludes, burning/dead/erebus)

cinimatic trees – resource cap 300 wood
– Growth rate 0.05

Gia Forest trees – resource cap 600 wood
– Growth rate 0.10

*Bamboo – resource cap 450 wood
– Growth rate 0.10

*bug fixes preventing half from working

If you would like to find more of my work from other games, a link to my Facebook Group where I post about current projects/plans, receive feedback and post Links to download locations of my projects can be found below and if you truly enjoy my work and want to help support my passion for design and the countless hours that go into it, you can also find a link to my Patreon page where any donations are greatly appreciated. 🙂
https://www.patreon.com/RMPModWorkshop
https://www.facebook.com/groups/304831213505520/