Better Saurus

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Author: YTetsudo

Last revision: 18 Aug, 2021 at 09:12 UTC

File size: 123.9 KB

On Steam Workshop

Description:

The Saurus are now tier 2 and 3 infantry and it needs to show. They are also 8 foot tall of pure lizard muscle and solely trained and indoctrinated for war. So I changed them a little bit to try and reflect that.

Changes made :

– More mass and maneuverability
– More armor and slightly better shields
– More health
– Slightly higher charge bonus and speed
– More melee stats and weapon strength

Compatibility : Anything that does not change the stats of the Saurus should be ok. If there is any problem, don’t hesitate to contact me.

NOTE ———————

This mod is going to be part of a serie of mods that I am currently working on, aiming to "rebalance" (buff) certain factions to be more logical and consistant with their lore capabilities. It will NOT be a balanced serie of mods and the different races will clearly not perform at the same level. Consequently, I will divide this serie into races and each race will have their own modpack to buff certain units (like here with only the Saurus) so that you all can choose your prefered race and go to town with it or choose a challenge and go full madman against races designed to be more powerful.