Infinity

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Author: Philadelphus

Last revision: 14 Mar, 2021 at 10:16 UTC

File size: 3.07 KB

On Steam Workshop

Description:

This mod automatically creates infinite-use versions of limited-use spells and adds them to the game alongside the regular ones.

Credit for this mod goes to "King Of Slime" who originally created it, I’m just uploading it to the Steam workshop as I feel it’s a really cool idea and deserves to be shared. (And Credit to Horscht on the Noita modding Discord for helping me get the code for adjusting the spawn probability working.)

It’s kind of like the Unlimited Spells mod except that it doesn’t replace the limited-use versions so you can still start with the regular Bomb spell with 3 uses. You’ll simply find both the limited- and infinite-use versions scattered throughout the world. The new versions are created procedurally so it should work with any and all limited-use spells, including modded spells. (It needs to load after any mods which contain spells you want infinite-use versions of, so just make sure it’s beneath them in your mods list.) It also works with the base game’s Infinite Spells perks, though obviously it makes that perk a bit less useful.

By default, infinite-use versions of spells have the word "Infinite" prepended to their names, cost 50% more gold in shops, and cost 25% more mana to cast. They should also only spawn with a probability of about 25% of their original versions. (As it’s all probabilities you might still find a cluster of infinite spells, but on average they should be only about 25% as common as before the latest update.) All these values can be configured using the config file which comes with the mod, in case you feel unlimited-use spells should be more expensive or less rare or whatever.