Cream & Cheese
Play as Cream & Cheese from the Sonic series. Sprites are all from Sonic Advance 2 & 3.
Cream is a very combo oriented character, and at a glance can be seen as quite weak. However, Cream is able to accomplish a lot more than one might think, especially with the help of her Chao, Cheese! Cream has 2 double jumps, and excels when in the air. However, she also has a fun ground game with the use of her dtitlt, spindash.
Use Nspecial and press attack to directly control Cheese. To get Cheese to follow you again, double tap nspecial or parry. Using Fspecial while Cheese is not following you will make Cream dash to Cheese, granted you aren’t too far away. You can tell whether or not you can use the Fspecial dash if the Chao icon on the HUD is faded out or not.
All of Cream’s specials except for Uspecial revolve around Cheese and his various Chao types. WIth Neutral special you can change the type of Chao that is active by pressing a direction on the joystick. The types of Chaos and their general effects are as follows:
Up – Sonic (Faster moves and more damage. Less Knockback)
Left – Tails (Moves have more hitstun, deal less damage, and have a stun effect)
Right – Knuckles (Moves are slower, apply fire, and have more Knockback)
Down – Amy (Moves have slightly more damage, send at a generally up angle, and have increased Knockback)
Each of these Chao types will effect how the following moves behave, all of these moves will take place wherever Cheese is on the stage:
Jab
UStrong
Ftilt
Fspecial
The following mods have been supported:
Kirby – Copy Ability
Trum. & Alto – Tattle Dialogue
TCO – Down taunt artwork
Abyss Runes – All runes are implemented!
Break the Targets – Fully custom stage and sprites
Dracula – Custom talk
Mt. Dedede – Custom title
Daroach – Custom talk
Miiverse
Credits:
Sprite Rips:
Ren "Foxx" Ramos
HXC
EternalLight
Daniel Sidney
Dimps
TechokamiAll sprites originally created by SONIC TEAM & SEGA
Move ideas and original code where applicable:
Ninjack_C’s Tails dtilt for original spindash idea and code that I based mine off of.
Puppyluvv’s Emerl Ustrong for the move idea and original code that I based mine off of. Also the sprite sheet for Ustrong that I edited.