POLISH TOWN

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Author: tonic man

Last revision: 1 Dec, 2022 at 11:58 UTC

File size: 13.2 MB

On Steam Workshop

Description:

this is the third map in my collection and ive decided to take this one into europe (deviating from the middle eastern design i usually do) its my most advance map after learning quite a bit from my previous maps, its got a pretty advanced navigation mesh, and a mix of close range medium range and far range engagement distences, it does have alot of props which drops the framerate of my GTX960 to about 30-40 frames (while playing with 50 bots), so its quite a beefy map!
anyway i spent about three days designing and play testing this map, i wish i could have put a bit more detail but i didnt want to hurt the fps experience for anybody with a bit lower-end pc’s, besides all that i hope you enjoy playing this map!(its recommended to play on skirmish mode with 35-50 bots)

STORY: in 2001 slovakia and the czech republic make an alliance and invade south poland, its still being debated on why they suddenly decide to invade poland but thats besides the point, fastforward to 2002, you and the rest of youre battalion have been stationed on a tarmac north of a polish town, luckily the civilians have had time to evacuate overnight without any enemy interferance, but youve cought wind from recon units that the town is about to be attacked by slovakian forces, youre objective is to defend the town and stop the enemy forces from moving further into poland and capturing krakow, you must stop the enemy at all costs!