Optimal Storage

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Author: WarStalkeR

Last revision: 31 Oct, 2022 at 19:02 UTC

File size: 2.7 MB

On Steam Workshop

Description:

A shocking scientific breakthrough! Cosmoteer scientists discovered that if you keep stored resources in boxes instead of piles, storage capacity of every dedicated slot increases tenfold!

Features

Increases stack capacity of all resources tenfold and gives bigger stacks unique art. In addition, to keep game balanced, whilst keeping performance intact, all drop rates from storage modules are decreased tenfold as well.

Troubleshooting

If you see that mod doesn’t show relevant version double check Change Notes to see if it was updated for that version. If yes, but you still see old version, unsubscribe from mod and resubscribe to it again, to completely reload the mod.

Balancing

I don’t intend to make any changes to stack sizes anymore. They’re final. To resolve issue of long hauling I’ve increased max hauling capacity to 1/20 of stack for all the resources and this is final too.

The only thing I will be balancing is amount of dropped resources. For now I’ve changed it to 1/10 of original to keep same amount as in vanilla, but as it seems I will be increasing it a little bit.

Modding

If somebody wants to make changes to the balance, you’re free to add this mod as requirement, override the values in it and release mod-patch for it.

Compatibility

Some people are asking me to make this mod compatible with Jami’s Shipyard. To make it simple: this ain’t mine or Jami’s issue. As much as I understood that this is an issue with game’s texture atlas that gets generated, when loads new sprites added by me and Jami. And since both of our mods add lots of sprites, atlas runs out of free space before everything gets added and crashes. As much as I know, SwitchyWitch already made bug report about this issue to game developer. Patiently wait for it to be resolved.