Industry Forecourts

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Author: SPQR

Last revision: 20 May, 2019 at 14:16 UTC

File size: 5.67 MB

On Steam Workshop

Description:

Road Haulage collection and delivery areas to connect your industries to the road network.

Don’t say I never give you anything.

Okay, so this is, yes, another truck station mod. I don’t know about you, but I find the vanilla truck stations woefully inadequate; they look unrealistic and they cause traffic jams.

What I wanted was a truck stop that I could connect to an industry, any industry, and it would look like it was, more or less, part of the industry itself. Hence, Industry Forecourts.

This is a highly adaptable truck loading/unloading area, with a roundabout (based, yes, on the routing in DMA Roundabouts, but drawn using a thing I made for drawing circles).

Your options are:

  • Style – four different styles to match to the type of industry: rural, chemical, heavy and technical. There’s different scenery and clutter for each one.
  • Terminals – left, right, both: you can have forecourts to the left, or to the right, or both, of the industry entrance
  • Terminals – on both sides of the main road if you want them, adding another two forecourts = 4 terminals in all – and some rather special routing…
  • Extra terminals – another terminal on every forecourt if you want, = 8 terminals in all
  • The possibility to hide unused roads if you want a really simple truck station with a roundabout
  • "old" and "new" road styles
  • Make the top "stub" road longer, or hide it completely

I imagined this to fit as closely as possible to the entrance to an industry, which is why the top road is a stub, but it can be very fiddly to connect it, so I have added some options!

To make this mod work without having to write hundreds of lines of code I’ve added quite a lot of stuff to my code library including more stuff to handle perimeters and, wait for it:
A code library for planting trees! When you use the "rural" variant you’ll notice the trees are unique every time. Other modders are welcome to re-use my libraries if you think they might save you some time – just credit me, somewhere.

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The landscape doesn’t always play ball. If you build on uneven or sloping terrain, you may have to use the lanscape smoothing tool to prevent your trucks from flying!

The images show just a few of the configurations. There are many. I may have, just possibly, gone a little overboard. One of the images shows some of the possible routing of your trucks.
This struck station is also very useful when connected to a cargo station.

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version 1.2 (2019-05-20)

  • Altered the truck paths a little to avoid clipping with clutter and cargo stacks
  • Altered truck paths to prevent some models from twisting weirdly to the right when loading and unloading.
  • Altered the position of some clutter because I didn’t like where it was (this is very minor)
  • Added a new option to extend or entirely remove the top (stub) road. This should make the whole station more flexible.
  • Optimized some of the code a tiny bit.
  • Added the option to remove the lower road even if you have an extra terminal beside it. Extended the perimeter fence/added a few more trees. This road will still always appear if you have all four forecourts.