Jiro
Victory theme is Strider’s from UMvC3
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TL, DR: Furry Strider
Jiro Gesshirui, The Nocturnal Ninja, has sneaked into rivals to eliminate his targets. Jiro Is a very fast and nimble sword fighter, who can excel on both the ground and in the air. Make use of his great mobility and disjoints to keep the fight flowing in your favour.
SPECIALS:
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Nspecial: Jutsu
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Fire jutsu

Storm jutsu

Wind jutsu
Jutsu is Jiro’s projectile attack. When used, Jiro will use his current Jutsu, either Fire, Storm, or Wind. When a justu is used, it will automatically cycle to the next one. Hitting an opponent with any jutsu will mark them, which changes the attributes of Jiro’s Uspecial.
Fire: Travels straight ahead and ignites foes with average knockback
Storm: Deals little damage and no knockback, but stuns the opponent in place for a follow up
Wind: Deals decent damage and sends opponents upwards with high hitstun, opening up for an air combo
Fspecial: Power Slash
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Power Slash is a chargeable attack that gains power and range when the special button is held. When Jiro’s eye shines and a sound effect plays the attack has reached full power, and will cover a greater distance. Power Slash can be aimed left or right while charging.
Dspecial: Shadow Drop
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Shadow Drop is Jiro’s powerful command grab. When it connects, Jiro will fly into the air with his opponent and then spiral downwards quickly. When Jiro lands on terrain he will launch the opponent with a powerful slam. Jiro can also use this attack to carry him and his opponent into the blast zone, but be careful, Jiro will most likely die first!
Uspecial: Blink
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Blink is both a great recovery tool and defensive option. When used without a marked opponent, Jiro will warp in place, stalling his aerial momentum if he’s on the air. This attack has I-frames during the warp, allowing you to avoid attacks when used precisely. If an opponent is marked, Jiro will teleport above and behind them upon activation, leaving them open to an aerial or a sudden Shadow Drop. Using blink will consume the mark.
Unique Dash Attack: Ninja Flip
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Ninja Flip is Jiro’s unorthodox dash attack. This attack has no hitbox, but it possesses several feature that make it a great approaching tool. This attack has no hurtbox from activation until the very end, allowing you to easily avoid enemy attacks. Ninja flip also puts Jiro at the perfect height o hit his opponent with every aerial and even some specials. Lastly, Ninja flip can be steered slightly while in the air to change how far Jiro jumps forward.