HMDs MOD

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Author: Kimi

Last revision: 3 Sep, 2022 at 19:07 UTC

File size: 2.01 MB

On Steam Workshop

Description:

FROM NOW ON, BOTH METRIC AND IMPERIAL VARIANTS ARE THE SAME MOD.
You can swap between units systems with user actions.

Objectives:
– Enhace targeting systems, navigation, situational awareness and instrumented flight capabilities.
– Enhance Immersion.

Features:
– Helmet mounted displays for all Bluefor and Independent helicopters.
– Both metric and nautical units variants are included.
– Enhanced turrets for gunships and recon helicopters, which include: various levels of zoom, film grain effect in dayTV mode, ground stabilization and new UI.
– "Forward looking" total velocity vectors (flight path markers).
– Weapons aim where they should.
– Weapons enhancements include: 2000rpm and 4000 rpm setting for the m134 miniguns and ripple settings for DAR rockets (single, ripple 2, ripple 4).
– Removes certain GUI elements such as airframe damage, fuel status (included in the actual HMD), weapon crosshairs, and magic radar from non-radar capable helicopters.
– Fully working for RotorLib Helicopters (adds Torque Percentage counter)
– Multiple Countermeasure Release programs.
– IR Jammers (Comanche, Huron and Ghosthawk).
– New helo skins and crew helmets!
– Wipeout HUD/HMCS added!

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IMPORTANT INFORMATION:
– To restore the vanilla ingame UI, remove the "Kimi_UI_Optional.pbo" from the mod folder.

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BIS Forums thread: https://forums.bistudio.com/forums/topic/170973-helmet-mounted-displays-mod/

My Other HMD mods:
– RHS: http://steamcommunity.com/sharedfiles/filedetails/?id=877530153
– MELB: http://steamcommunity.com/sharedfiles/filedetails/?id=776064312
– CUP: http://steamcommunity.com/sharedfiles/filedetails/?id=1175642869