Better Norsca Marauders
2019/12/19
-ver.1.1
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2019/12/22
-ver.1.2
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2019/12/27
-ver.1.3
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2019/12/30
-ver.1.4
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2020/02/24
-ver.1.5
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2020/05/23
-ver.1.6
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2020/06/03
-ver.1.7
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2020/06/19
-ver.1.8
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2020/07/15
-ver.1.9
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기병과 전차를 포함한 노스카의 머로더 유닛들을 강화하고, 고유패시브 분노&광란과 동상 디버프의 효과를 강화하는 단순한 모드입니다
AI와 자전비에도 영향을 줍니다
제 모든 모드는 세이브와 호환됩니다 다만 주둔군모드는 1턴을 기다려야합니다
This is a simple mod that improves Norsca’s Marauder units include horsemen and chariots, and improves own passive Rage&Berserk and Frostbite’s effect.
It affects to AI and auto resolve too.
All of my mods are fully compatible with save but garrison mods need to wait 1 turn.
R-cost = Recruit Cost
Pres = Physical Resistance
Mres = Missile Resistance
WS = Ward Save
Mor = Leadership
B.v.I = Bonus.vs.Infantry
B.v.L = Bonus.vs.Large
Chb = Charge Bonus
Atk.I = Attack Interval
분노
1단계
리더십+8
->이속+6%, 리더십+8, 근공+4, 깡댐+4%
2단계
리더십+8, 물리저항+11%
->이속+8%, 리더십+10, 근공+6, 깡댐+8%, 물리저항+10%
3단계
리더십+8, 근공+5, 물리저항+11%
->이속+10%, 리더십+12, 근공+8, 깡댐+12%, 물리저항+10%
Rage
Stage 1
Mor+8
->SPD+6%, Mor+8, MA+4, DMG+4%
Stage 2
Mor+8, P-Res+11%
->SPD+8%, Mor+10, MA+6, DMG+8%, Pres+10%
Stage 3
Mor+8, MA+5, P-Res+11%
->SPD+10%, Mor+12, MA+8, DMG+12%, Pres+10%
광란
1단계
물리저항+22%
->이속+9%, 근공+10, 깡댐+5%, 물리저항+20%
2단계
근공+13, 물리저항+22%
->이속+12%, 근공+13, 깡댐+10% 물리저항+20%
3단계
근공+13, 물리저항+22%
->이속+15%, 근공+15, 깡댐+15%, 물리저항+20%
Berserk
Stage 1
P-Res+22%
->SPD+9%, MA+10, DMG+5%, Pres+20%
Stage 2
MA+13, P-Res+22%
->SPD+12%, MA+13, DMG+10%, Pres+20%
Stage 3
MA+13, P-Res+22%
->SPD+15%, MA+15, DMG+15%, Pres+20%
동상
지속시간+20%(12초)
장갑-3 근공-3 근방-3 깡댐/방관댐-3%
초당 70%확률로 최대 3타겟에게 3대미지
Frostbite
Duration+20%(12sec)
Armor-3, MA-3, MD-3, DMG/AP-3%
3 DMG to maximum 3 target per 1sec for 70% chance.
모든 유닛
가속도 증가
근접공격에 동상 부여
건물공격력 증가
스트라이더 부여
모든 보병진
질량+30%
덩치+18%
모든 사격유닛
명중률 증가
All Units
Acceleration increased
Frostbite added to melee attack
Building DMG increased
Add Strider
All Infantries
Mass+30%
Size+18%
All Range Units
Accuracy increased
Marauder
R-Cost+50 Upkeep+10
HP+2.5%(78->80) SPD+3 Armor+10 Mor+6 Shield+10%
MA-1 MD+5 DMG-2 AP+2 Atk.I-0.2(4.2->4)
Pres+5%
Marauder RoR
Campaign Cap+3 R-Cost+900 Upkeep+100
HP+23%(78->96) SPD+3 Armor+35 Mor+10 Shield+25%
MA+5 MD+7 DMG-7 AP+15 B.v.I+6 Chb+7 Atk.I-0.6(4.2->3.6)
Pres+30% Mres+10%
Frenzy, Charmed Shield, Warrior Bane added
Great Weapon Marauder
R-Cost+75 Upkeep+18
HP+2.5%(78->80) SPD+3 Armor+15 Mor+6
MA+5 DMG-1 AP+1 B.v.I+5 Chb-3 Atk.I-0.3(4.6->4.3)
Pres+5% Mres+5%
Spearmen
R-Cost+100 Upkeep+13
HP+2.5%(78->80) SPD+3 Armor+10 Mor+6
MA-1 MD+5 DMG-6 AP+6 B.v.L+1 Atk.I-0.4(5.7->5.3)
Pres+5% Mres+5%
Berserkers
R-Cost+250 Upkeep+52
HP+23%(102->125) SPD+5 Armor+10
MA+2 MD+4 DMP-13 AP+13 B.v.I+3 Atk.I-0.3(4->3.7)
Pres+13% Mres+7%
Deathblow, Unbreakable, Rowdy, added
Berserker RoR
Campaign Cap+3 R-Cost+1200 Upkeep+37
HP+50%(102->153) SPD+5 Armor+35
MA+10 MD+8 DMG-11 AP+15 B.v.I+11 Atk.I-0.7(4->3.3)
Mres+15% WS+20%
Deathblow, Perfect Vigour, The Hunger, The Brass Cleaver added
Champion
R-Cost+350 Upkeep+50
HP+30%(96->125) SPD+5 Mor+9 Shield+20%
MA+3 MD+2 DMG-6 AP+7 Atk.I-0.4(4->3.6)
Pres+10% WS+5%
Charge Defence vs. Large, Rowdy, Killing Blow added
Great Weapon Champion
R-Cost+450 Upkeep+75
HP+30%(96->125) SPD+5 Mor+5 Armor+5
MA+4 MD+1 DMG+1 AP+3 Bonus.vs.I+4 Chb+5 Atk.I-0.3(4.3->4)
Pres+10% Mres+5% WS+5%
Charge Defence vs. Large, Rowdy, Killing Blow added
Hunter
R-Cost+200 Upkeep+25
SPD+3 Mor+5 Armor+10
MD+6 DMG-2 AP+2 Atk.I-0.2(4.2->4)
Ammo+2 Range+15 Effective Range+100%(40->80)
Axe AP+2 B.v.I+5
Javelins Hunter
R-Cost+250 Upkeep+25
SPD+3 Mor+5 Armor+10
MA+4 MD+2 DMG-2 AP+2 Atk.I-0.2(4.2->4)
Ammo+2 Range+30 Effective Range+100%(40->80)
Spear DMG-3 AP+3 Frostbite added
Horsemen
R-Cost+275 Upkeep+18
SPD+3 Mass+150(450->600) Armor+10 Mor+7
MA+6 MD+2 DMG-1 AP+7 B.v.L+5 Chb+4 Atk.I-0.4(5->4.6)
Ammo+3 Range+20 Effective Range+60%(50->80)
Spear DMG-5 AP+3 B.v.L+4 Frostbite added
Axe Horsemen
R-Cost+275 Upkeep+43
SPD+3 Mass+150(450->600) Armor+10 Mor+7 Shield+10%
MA+6 MD+2 DMG-1 AP+7 B.v.L+5 Chb+4 Atk.I+0.4
Ammo+3 Range+20 Effective Range+75%(40->70)
Axe AP+3 B.v.I+5 Frostbite added
Horsemaster
R-Cost+650 Upkeep+112 now need the smith building
SPD+3 Mass+250%(500->750) Armor+15 Mor+9
MA+7 MD+2 DMG-5 AP+9 B.v.L+10 Chb+6 Atk.I-0.6(5->4.4)
Rowdy added
Ammo+4 Range+30 Effective Range+80%(55->99)
Spear DMG-6 AP+4 B.v.L+8 Frostbite added
Chariot
R-Cost+150 Upkeep+12
SPD+2 Mass+150(950->1200) Turn SPD+10%(120->132) Mor+4
MD+3 DMG-5 AP+5 Chb+4 B.v.I+2 Atk.I-0.2(4->3.8)
Pres+10%, Frenzy added
Ice Wolves Chariot
R-Cost+300 Upkeep+25
SPD+4 Mass+300(1100->1400) Turn SPD+20%(80->96) Armor+10 Mor+7
MD+5 DMG-4 AP+5 Chb+4 B.v.I+2 Atk.I-0.4(4->3.6)
Pres+10% Mres+10%, Frenzy, Rowdy added
Axe AP+3 B.v.I+5 Frostbite added