Abyss Hime
From the depths of the Abyss, the shadow of a familiar huntress rises.
Alongside having all of Hime’s abyss runes enabled by default, Abyss Hime has a more offensive playstyle with a damaging airdash and a retuned Grapple Arrow.
Changes from base Hime:
- All of Hime’s abyss runes enabled by default.
- Grapple Arrow (Up-Special) pulls opponents it hits, can be acted out of during pulling an opponent, and has a longer range.
- Air Dodge is replaced with an air dash, which can be cancelled out of attacks as well as into them.
- NAir has a sweet spot. It pulls the opponent towards you.
Other Features:
- Two extra gameplay modes: Abyss+ and Abyss Red. They can be activated by pressing Taunt+Attack or Taunt+Special respectively.
- Abyss Rune Buddy support.
- THREE Trummel & Alto codecs, one for each gameplay mode!
- Kirby Copy Ability.
- TCO support.. though I guess that’s just purple Hime.
- A Hikaru Title.
- Special skins! (details below)
During a match, by holding Down and Taunt for about three seconds, you can open the color selection menu!
Press Strong while in the menu to toggle Owie Text.
If you hold Taunt and Parry while spawning, you can pause the game and open the color selection menu for 10 seconds; While in this version of the menu, you can press Jump to cycle gameplay modes.
Spritework done by the lovely @chained_tan (Dedalocious)
Featuring custom music by TailzMusicYT!
Original Hime by The Slugger. Check her out here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1905208125
At the start of a match, hold Taunt+Attack to enable Abyss+ mode (All beneficial runes enabled). Hold Taunt+Special to enable Red Abyss mode, unleashing her full potential for better or worse.
NOTE: Abyss Hime does not work on the workshop_previous build.